Facade__lume : textureMap

Facade__lume - superclass: textureMap; super-superclass:material - 20:0 - classID: #(2004031007, -1487583179) 

   

Constructors:

Facade__lume ... Façade ... 

   

Properties:

<Facade__lume>.Bitmap String default: "" -- filename 

   

<Facade__lume>.Bitmap_connected BooleanClass default: false -- boolean 

   

<Facade__lume>.Bitmap_paramName UndefinedClass default: undefined -- string; 

   

<Facade__lume>.Bitmap_shader UndefinedClass default: undefined -- texturemap 

   

<Facade__lume>.Cylindrical_Rotation BooleanClass default: true -- animatable; boolean 

   

<Facade__lume>.Cylindrical_Rotation_connected BooleanClass default: false -- boolean 

   

<Facade__lume>.Cylindrical_Rotation_paramName UndefinedClass default: undefined -- string; 

   

<Facade__lume>.Cylindrical_Rotation_shader UndefinedClass default: undefined -- texturemap 

   

<Facade__lume>.Image_Frame_Number Integer default: 0 -- integer 

   

<Facade__lume>.size Float default: 1.0 -- animatable; worldUnits 

   

<Facade__lume>.Size_connected BooleanClass default: false -- boolean 

   

<Facade__lume>.Size_paramName UndefinedClass default: undefined -- string; 

   

<Facade__lume>.Size_shader UndefinedClass default: undefined -- texturemap 

   

<Facade__lume>.Spherical_Rotation BooleanClass default: false -- animatable; boolean 

   

<Facade__lume>.Up_Direction Point3 default: [0,0,1] -- animatable; point3 

   

<Facade__lume>.Up_Direction_connected BooleanClass default: false -- boolean 

   

<Facade__lume>.Up_Direction_paramName UndefinedClass default: undefined -- string; 

   

<Facade__lume>.Up_Direction_shader UndefinedClass default: undefined -- texturemap 

   

Facade__lume interfaces:

Interface: IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also