The VertexPaintTool primitive provides access to the Vertex Paint Floater used by the VertexPaint Modifier. It returns a Vertex_Paint_Floater ReferenceTarget with the following properties:
Get/Set the current paint mode.
Get/Set the current map channel.
Get/Set the horizontal position of the Vertex Paint Floater relatively to the upper left corner of the Windows desktop.
Get/Set the vertical position of the Vertex Paint Floater relatively to the upper left corner of the Windows desktop.
When set to true , the channel will be locked.
When the lock is enabled, the user cannot manually change the display channel in the floater. Instead, it will always reflect the paint channel of the active VertexPaint modifier, if any.
When set to true , the vertex paint floater will remain open after the modifier is closed. The default is false
When set to true , only the selected subobjects are drawn in the viewport, when false , selected and unselected subobjects are both drawn, in different colors. The default is false
Turns the PainterInterface mirror mode on and off
Determines the mirror axis. Possible values are: