Adjustments__lume : textureMap

Adjustments__lume : textureMap {7773161f,5666a86f} 

   

Constructor:

Class instances not creatable by MAXScript

   

Properties:

<Adjustments__lume>.Brightness : float 

   

<Adjustments__lume>.Contrast : float 

   

<Adjustments__lume>.Hue : float 

   

<Adjustments__lume>.Saturation : float 

   

<Adjustments__lume>.Lightness : float 

   

<Adjustments__lume>.Input_High : integer 

   

<Adjustments__lume>.Input_Low : integer 

   

<Adjustments__lume>.Input_Shift : float 

   

<Adjustments__lume>.Output_High : integer 

   

<Adjustments__lume>.Output_Low : integer 

   

<Adjustments__lume>.Specific_Region : boolean 

   

<Adjustments__lume>.Region_Labels : int array 

   

<Adjustments__lume>.Brightness_connected : boolean 

   

<Adjustments__lume>.Brightness_shader : texturemap 

   

<Adjustments__lume>.Brightness_paramName : string 

   

<Adjustments__lume>.Contrast_connected : boolean 

   

<Adjustments__lume>.Contrast_shader : texturemap 

   

<Adjustments__lume>.Contrast_paramName : string 

   

<Adjustments__lume>.Hue_connected : boolean 

   

<Adjustments__lume>.Hue_shader : texturemap 

   

<Adjustments__lume>.Hue_paramName : string 

   

<Adjustments__lume>.Saturation_connected : boolean 

   

<Adjustments__lume>.Saturation_shader : texturemap 

   

<Adjustments__lume>.Saturation_paramName : string 

   

<Adjustments__lume>.Lightness_connected : boolean 

   

<Adjustments__lume>.Lightness_shader : texturemap 

   

<Adjustments__lume>.Lightness_paramName : string 

   

<Adjustments__lume>.Input_High_connected : boolean 

   

<Adjustments__lume>.Input_High_shader : texturemap 

   

<Adjustments__lume>.Input_High_paramName : string 

   

<Adjustments__lume>.Input_Low_connected : boolean 

   

<Adjustments__lume>.Input_Low_shader : texturemap 

   

<Adjustments__lume>.Input_Low_paramName : string 

   

<Adjustments__lume>.Input_Shift_connected : boolean 

   

<Adjustments__lume>.Input_Shift_shader : texturemap 

   

<Adjustments__lume>.Input_Shift_paramName : string 

   

<Adjustments__lume>.Output_High_connected : boolean 

   

<Adjustments__lume>.Output_High_shader : texturemap 

   

<Adjustments__lume>.Output_High_paramName : string 

   

<Adjustments__lume>.Output_Low_connected : boolean 

   

<Adjustments__lume>.Output_Low_shader : texturemap 

   

<Adjustments__lume>.Output_Low_paramName : string 

   

<Adjustments__lume>.Specific_Region_connected : boolean 

   

<Adjustments__lume>.Specific_Region_shader : texturemap 

   

<Adjustments__lume>.Specific_Region_paramName : string 

   

<Adjustments__lume>.TheList : maxObject array 

   

<Adjustments__lume>.Shader_Version : integer   

   

Adjustments__lume interfaces:

Interface: IMtlRender_Compability_MtlBase 

Properties:

Methods:

Actions:

See Also