This Function Publishing Interface is exposed by CATBone : GeometryClass and HubObject : GeometryClass which are part of 3ds Max CAT.
Contains the transformation controller of the HubObject.
Get/set whether to use the default bone geometry or the custom mesh. (See below for a method for assigning a custom mesh to the bone).
Copies the geometry of the specified node as the custom mesh of the HubObject.
When .UseCustomMesh is set to true, the HubObject will display the assigned mesh.
Pastes the rig settings from the object provides as first argument.