<Volume_Fog__3dsmax>.ExtraParameters : paramBlock2
<Volume_Fog__3dsmax>.Color : fRGBA color
<Volume_Fog__3dsmax>.Scale : float
<Volume_Fog__3dsmax>.Density : float
<Volume_Fog__3dsmax>.Shift : float
<Volume_Fog__3dsmax>.Phase : float
<Volume_Fog__3dsmax>.StepSize : float
<Volume_Fog__3dsmax>.MaximumSteps : integer
<Volume_Fog__3dsmax>.WindDirection : integer
<Volume_Fog__3dsmax>.WindStrength : float
<Volume_Fog__3dsmax>.Exponential : integer
<Volume_Fog__3dsmax>.NoiseType : integer
<Volume_Fog__3dsmax>.Invert : boolean
<Volume_Fog__3dsmax>.Levels : float
<Volume_Fog__3dsmax>.MinimumThreshold : float
<Volume_Fog__3dsmax>.MaximumThreshold : float
<Volume_Fog__3dsmax>.Taper : float
<Volume_Fog__3dsmax>.FogBackground : boolean
<Volume_Fog__3dsmax>.Active : boolean
<Volume_Fog__3dsmax>.Gizmos : maxObject array
<Volume_Fog__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Volume_Fog__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Volume_Fog__3dsmax>.Color_connected : boolean
<Volume_Fog__3dsmax>.Color_shader : texturemap
<Volume_Fog__3dsmax>.Color_paramName : string
<Volume_Fog__3dsmax>.Scale_connected : boolean
<Volume_Fog__3dsmax>.Scale_shader : texturemap
<Volume_Fog__3dsmax>.Scale_paramName : string
<Volume_Fog__3dsmax>.Density_connected : boolean
<Volume_Fog__3dsmax>.Density_shader : texturemap
<Volume_Fog__3dsmax>.Density_paramName : string
<Volume_Fog__3dsmax>.Shift_connected : boolean
<Volume_Fog__3dsmax>.Shift_shader : texturemap
<Volume_Fog__3dsmax>.Shift_paramName : string
<Volume_Fog__3dsmax>.Phase_connected : boolean
<Volume_Fog__3dsmax>.Phase_shader : texturemap
<Volume_Fog__3dsmax>.Phase_paramName : string
<Volume_Fog__3dsmax>.StepSize_connected : boolean
<Volume_Fog__3dsmax>.StepSize_shader : texturemap
<Volume_Fog__3dsmax>.StepSize_paramName : string
<Volume_Fog__3dsmax>.MaximumSteps_connected : boolean
<Volume_Fog__3dsmax>.MaximumSteps_shader : texturemap
<Volume_Fog__3dsmax>.MaximumSteps_paramName : string
<Volume_Fog__3dsmax>.WindDirection_connected : boolean
<Volume_Fog__3dsmax>.WindDirection_shader : texturemap
<Volume_Fog__3dsmax>.WindDirection_paramName : string
<Volume_Fog__3dsmax>.WindStrength_connected : boolean
<Volume_Fog__3dsmax>.WindStrength_shader : texturemap
<Volume_Fog__3dsmax>.WindStrength_paramName : string
<Volume_Fog__3dsmax>.Exponential_connected : boolean
<Volume_Fog__3dsmax>.Exponential_shader : texturemap
<Volume_Fog__3dsmax>.Exponential_paramName : string
<Volume_Fog__3dsmax>.NoiseType_connected : boolean
<Volume_Fog__3dsmax>.NoiseType_shader : texturemap
<Volume_Fog__3dsmax>.NoiseType_paramName : string
<Volume_Fog__3dsmax>.Invert_connected : boolean
<Volume_Fog__3dsmax>.Invert_shader : texturemap
<Volume_Fog__3dsmax>.Invert_paramName : string
<Volume_Fog__3dsmax>.Levels_connected : boolean
<Volume_Fog__3dsmax>.Levels_shader : texturemap
<Volume_Fog__3dsmax>.Levels_paramName : string
<Volume_Fog__3dsmax>.MinimumThreshold_connected : boolean
<Volume_Fog__3dsmax>.MinimumThreshold_shader : texturemap
<Volume_Fog__3dsmax>.MinimumThreshold_paramName : string
<Volume_Fog__3dsmax>.MaximumThreshold_connected : boolean
<Volume_Fog__3dsmax>.MaximumThreshold_shader : texturemap
<Volume_Fog__3dsmax>.MaximumThreshold_paramName : string
<Volume_Fog__3dsmax>.Taper_connected : boolean
<Volume_Fog__3dsmax>.Taper_shader : texturemap
<Volume_Fog__3dsmax>.Taper_paramName : string
<Volume_Fog__3dsmax>.FogBackground_connected : boolean
<Volume_Fog__3dsmax>.FogBackground_shader : texturemap
<Volume_Fog__3dsmax>.FogBackground_paramName : string
<Volume_Fog__3dsmax>.Active_connected : boolean
<Volume_Fog__3dsmax>.Active_shader : texturemap
<Volume_Fog__3dsmax>.Active_paramName : string
<Volume_Fog__3dsmax>.TheList : maxObject array
<Volume_Fog__3dsmax>.Shader_Version : integer