<Flat_Mirror__3dsmax>.ExtraParameters : paramBlock2
<Flat_Mirror__3dsmax>.BlurAmount : float
<Flat_Mirror__3dsmax>.DistortionAmount : float
<Flat_Mirror__3dsmax>.Level : float
<Flat_Mirror__3dsmax>.Size : float
<Flat_Mirror__3dsmax>.Phase : float
<Flat_Mirror__3dsmax>.ApplyBlur : boolean
<Flat_Mirror__3dsmax>.NthFrame : integer
<Flat_Mirror__3dsmax>.Frame : integer
<Flat_Mirror__3dsmax>.UseEnviroment : boolean
<Flat_Mirror__3dsmax>.ApplyToFaceID : boolean
<Flat_Mirror__3dsmax>.FaceID : integer
<Flat_Mirror__3dsmax>.DistortionType : integer
<Flat_Mirror__3dsmax>.NoiseType : integer
<Flat_Mirror__3dsmax>.GBufferID : integer
<Flat_Mirror__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Flat_Mirror__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Flat_Mirror__3dsmax>.BlurAmount_connected : boolean
<Flat_Mirror__3dsmax>.BlurAmount_shader : texturemap
<Flat_Mirror__3dsmax>.BlurAmount_paramName : string
<Flat_Mirror__3dsmax>.DistortionAmount_connected : boolean
<Flat_Mirror__3dsmax>.DistortionAmount_shader : texturemap
<Flat_Mirror__3dsmax>.DistortionAmount_paramName : string
<Flat_Mirror__3dsmax>.Level_connected : boolean
<Flat_Mirror__3dsmax>.Level_shader : texturemap
<Flat_Mirror__3dsmax>.Level_paramName : string
<Flat_Mirror__3dsmax>.Size_connected : boolean
<Flat_Mirror__3dsmax>.Size_shader : texturemap
<Flat_Mirror__3dsmax>.Size_paramName : string
<Flat_Mirror__3dsmax>.Phase_connected : boolean
<Flat_Mirror__3dsmax>.Phase_shader : texturemap
<Flat_Mirror__3dsmax>.Phase_paramName : string
<Flat_Mirror__3dsmax>.ApplyBlur_connected : boolean
<Flat_Mirror__3dsmax>.ApplyBlur_shader : texturemap
<Flat_Mirror__3dsmax>.ApplyBlur_paramName : string
<Flat_Mirror__3dsmax>.NthFrame_connected : boolean
<Flat_Mirror__3dsmax>.NthFrame_shader : texturemap
<Flat_Mirror__3dsmax>.NthFrame_paramName : string
<Flat_Mirror__3dsmax>.Frame_connected : boolean
<Flat_Mirror__3dsmax>.Frame_shader : texturemap
<Flat_Mirror__3dsmax>.Frame_paramName : string
<Flat_Mirror__3dsmax>.UseEnviroment_connected : boolean
<Flat_Mirror__3dsmax>.UseEnviroment_shader : texturemap
<Flat_Mirror__3dsmax>.UseEnviroment_paramName : string
<Flat_Mirror__3dsmax>.ApplyToFaceID_connected : boolean
<Flat_Mirror__3dsmax>.ApplyToFaceID_shader : texturemap
<Flat_Mirror__3dsmax>.ApplyToFaceID_paramName : string
<Flat_Mirror__3dsmax>.FaceID_connected : boolean
<Flat_Mirror__3dsmax>.FaceID_shader : texturemap
<Flat_Mirror__3dsmax>.FaceID_paramName : string
<Flat_Mirror__3dsmax>.DistortionType_connected : boolean
<Flat_Mirror__3dsmax>.DistortionType_shader : texturemap
<Flat_Mirror__3dsmax>.DistortionType_paramName : string
<Flat_Mirror__3dsmax>.NoiseType_connected : boolean
<Flat_Mirror__3dsmax>.NoiseType_shader : texturemap
<Flat_Mirror__3dsmax>.NoiseType_paramName : string
<Flat_Mirror__3dsmax>.GBufferID_connected : boolean
<Flat_Mirror__3dsmax>.GBufferID_shader : texturemap
<Flat_Mirror__3dsmax>.GBufferID_paramName : string
<Flat_Mirror__3dsmax>.TheList : maxObject array
<Flat_Mirror__3dsmax>.Shader_Version : integer