<Falloff2__3dsmax>.ExtraParameters : paramBlock2
<Falloff2__3dsmax>.Color1 : fRGBA color
<Falloff2__3dsmax>.Map1Amount : float
<Falloff2__3dsmax>.Map1 : texturemap
<Falloff2__3dsmax>.Map1On : boolean
<Falloff2__3dsmax>.Color2 : fRGBA color
<Falloff2__3dsmax>.Map2Amount : float
<Falloff2__3dsmax>.Map2 : texturemap
<Falloff2__3dsmax>.Map2On : boolean
<Falloff2__3dsmax>.Type : integer
<Falloff2__3dsmax>.Direction : integer
<Falloff2__3dsmax>.MtlIOROverride : boolean
<Falloff2__3dsmax>.Ior : float
<Falloff2__3dsmax>.ExtrapolateOn : boolean
<Falloff2__3dsmax>.NearDistance : float
<Falloff2__3dsmax>.FarDistance : float
<Falloff2__3dsmax>.GBufferID : integer
<Falloff2__3dsmax>.Position : point3
<Falloff2__3dsmax>.Output : maxObject
<Falloff2__3dsmax>.CurveControl : maxObject
<Falloff2__3dsmax>.Self : boolean
<Falloff2__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Falloff2__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Falloff2__3dsmax>.Color1_connected : boolean
<Falloff2__3dsmax>.Color1_shader : texturemap
<Falloff2__3dsmax>.Color1_paramName : string
<Falloff2__3dsmax>.Map1Amount_connected : boolean
<Falloff2__3dsmax>.Map1Amount_shader : texturemap
<Falloff2__3dsmax>.Map1Amount_paramName : string
<Falloff2__3dsmax>.Map1On_connected : boolean
<Falloff2__3dsmax>.Map1On_shader : texturemap
<Falloff2__3dsmax>.Map1On_paramName : string
<Falloff2__3dsmax>.Color2_connected : boolean
<Falloff2__3dsmax>.Color2_shader : texturemap
<Falloff2__3dsmax>.Color2_paramName : string
<Falloff2__3dsmax>.Map2Amount_connected : boolean
<Falloff2__3dsmax>.Map2Amount_shader : texturemap
<Falloff2__3dsmax>.Map2Amount_paramName : string
<Falloff2__3dsmax>.Map2On_connected : boolean
<Falloff2__3dsmax>.Map2On_shader : texturemap
<Falloff2__3dsmax>.Map2On_paramName : string
<Falloff2__3dsmax>.Type_connected : boolean
<Falloff2__3dsmax>.Type_shader : texturemap
<Falloff2__3dsmax>.Type_paramName : string
<Falloff2__3dsmax>.Direction_connected : boolean
<Falloff2__3dsmax>.Direction_shader : texturemap
<Falloff2__3dsmax>.Direction_paramName : string
<Falloff2__3dsmax>.MtlIOROverride_connected : boolean
<Falloff2__3dsmax>.MtlIOROverride_shader : texturemap
<Falloff2__3dsmax>.MtlIOROverride_paramName : string
<Falloff2__3dsmax>.Ior_connected : boolean
<Falloff2__3dsmax>.Ior_shader : texturemap
<Falloff2__3dsmax>.Ior_paramName : string
<Falloff2__3dsmax>.ExtrapolateOn_connected : boolean
<Falloff2__3dsmax>.ExtrapolateOn_shader : texturemap
<Falloff2__3dsmax>.ExtrapolateOn_paramName : string
<Falloff2__3dsmax>.NearDistance_connected : boolean
<Falloff2__3dsmax>.NearDistance_shader : texturemap
<Falloff2__3dsmax>.NearDistance_paramName : string
<Falloff2__3dsmax>.FarDistance_connected : boolean
<Falloff2__3dsmax>.FarDistance_shader : texturemap
<Falloff2__3dsmax>.FarDistance_paramName : string
<Falloff2__3dsmax>.GBufferID_connected : boolean
<Falloff2__3dsmax>.GBufferID_shader : texturemap
<Falloff2__3dsmax>.GBufferID_paramName : string
<Falloff2__3dsmax>.Position_connected : boolean
<Falloff2__3dsmax>.Position_shader : texturemap
<Falloff2__3dsmax>.Position_paramName : string
<Falloff2__3dsmax>.Self_connected : boolean
<Falloff2__3dsmax>.Self_shader : texturemap
<Falloff2__3dsmax>.Self_paramName : string
<Falloff2__3dsmax>.TheList : maxObject array
<Falloff2__3dsmax>.Shader_Version : integer