<UV_Generator__3dsmax>.EnvType : integer
<UV_Generator__3dsmax>.MapChannel : integer
<UV_Generator__3dsmax>.UVWSource : integer
<UV_Generator__3dsmax>.ShowMapOnBack : boolean
<UV_Generator__3dsmax>.UOffset : float
<UV_Generator__3dsmax>.UScale : float
<UV_Generator__3dsmax>.UWrap : boolean
<UV_Generator__3dsmax>.UMirror : boolean
<UV_Generator__3dsmax>.VOffset : float
<UV_Generator__3dsmax>.VScale : float
<UV_Generator__3dsmax>.VWrap : boolean
<UV_Generator__3dsmax>.VMirror : boolean
<UV_Generator__3dsmax>.UAngle : float
<UV_Generator__3dsmax>.VAngle : float
<UV_Generator__3dsmax>.WAngle : float
<UV_Generator__3dsmax>.UVAxis : integer
<UV_Generator__3dsmax>.Clip : boolean
<UV_Generator__3dsmax>.Blur : float
<UV_Generator__3dsmax>.BlurOffset : float
<UV_Generator__3dsmax>.Noise : boolean
<UV_Generator__3dsmax>.Animate : boolean
<UV_Generator__3dsmax>.Amount : float
<UV_Generator__3dsmax>.Size : float
<UV_Generator__3dsmax>.Level : integer
<UV_Generator__3dsmax>.Phase : float
<UV_Generator__3dsmax>.RealWorldMapSize : boolean
<UV_Generator__3dsmax>.XCanvasSize : integer
<UV_Generator__3dsmax>.YCanvasSize : integer
<UV_Generator__3dsmax>.XCanvasOffset : integer
<UV_Generator__3dsmax>.YCanvasOffset : integer
<UV_Generator__3dsmax>.MapSlotType_connected : boolean
<UV_Generator__3dsmax>.MapSlotType_shader : texturemap
<UV_Generator__3dsmax>.MapSlotType_paramName : string
<UV_Generator__3dsmax>.EnvType_connected : boolean
<UV_Generator__3dsmax>.EnvType_shader : texturemap
<UV_Generator__3dsmax>.EnvType_paramName : string
<UV_Generator__3dsmax>.MapChannel_connected : boolean
<UV_Generator__3dsmax>.MapChannel_shader : texturemap
<UV_Generator__3dsmax>.MapChannel_paramName : string
<UV_Generator__3dsmax>.UVWSource_connected : boolean
<UV_Generator__3dsmax>.UVWSource_shader : texturemap
<UV_Generator__3dsmax>.UVWSource_paramName : string
<UV_Generator__3dsmax>.ShowMapOnBack_connected : boolean
<UV_Generator__3dsmax>.ShowMapOnBack_shader : texturemap
<UV_Generator__3dsmax>.ShowMapOnBack_paramName : string
<UV_Generator__3dsmax>.UOffset_connected : boolean
<UV_Generator__3dsmax>.UOffset_shader : texturemap
<UV_Generator__3dsmax>.UOffset_paramName : string
<UV_Generator__3dsmax>.UScale_connected : boolean
<UV_Generator__3dsmax>.UScale_shader : texturemap
<UV_Generator__3dsmax>.UScale_paramName : string
<UV_Generator__3dsmax>.UWrap_connected : boolean
<UV_Generator__3dsmax>.UWrap_shader : texturemap
<UV_Generator__3dsmax>.UWrap_paramName : string
<UV_Generator__3dsmax>.UMirror_connected : boolean
<UV_Generator__3dsmax>.UMirror_shader : texturemap
<UV_Generator__3dsmax>.UMirror_paramName : string
<UV_Generator__3dsmax>.VOffset_connected : boolean
<UV_Generator__3dsmax>.VOffset_shader : texturemap
<UV_Generator__3dsmax>.VOffset_paramName : string
<UV_Generator__3dsmax>.VScale_connected : boolean
<UV_Generator__3dsmax>.VScale_shader : texturemap
<UV_Generator__3dsmax>.VScale_paramName : string
<UV_Generator__3dsmax>.VWrap_connected : boolean
<UV_Generator__3dsmax>.VWrap_shader : texturemap
<UV_Generator__3dsmax>.VWrap_paramName : string
<UV_Generator__3dsmax>.VMirror_connected : boolean
<UV_Generator__3dsmax>.VMirror_shader : texturemap
<UV_Generator__3dsmax>.VMirror_paramName : string
<UV_Generator__3dsmax>.UAngle_connected : boolean
<UV_Generator__3dsmax>.UAngle_shader : texturemap
<UV_Generator__3dsmax>.UAngle_paramName : string
<UV_Generator__3dsmax>.VAngle_connected : boolean
<UV_Generator__3dsmax>.VAngle_shader : texturemap
<UV_Generator__3dsmax>.VAngle_paramName : string
<UV_Generator__3dsmax>.WAngle_connected : boolean
<UV_Generator__3dsmax>.WAngle_shader : texturemap
<UV_Generator__3dsmax>.WAngle_paramName : string
<UV_Generator__3dsmax>.UVAxis_connected : boolean
<UV_Generator__3dsmax>.UVAxis_shader : texturemap
<UV_Generator__3dsmax>.UVAxis_paramName : string
<UV_Generator__3dsmax>.Clip_connected : boolean
<UV_Generator__3dsmax>.Clip_shader : texturemap
<UV_Generator__3dsmax>.Clip_paramName : string
<UV_Generator__3dsmax>.Blur_connected : boolean
<UV_Generator__3dsmax>.Blur_shader : texturemap
<UV_Generator__3dsmax>.Blur_paramName : string
<UV_Generator__3dsmax>.BlurOffset_connected : boolean
<UV_Generator__3dsmax>.BlurOffset_shader : texturemap
<UV_Generator__3dsmax>.BlurOffset_paramName : string
<UV_Generator__3dsmax>.Noise_connected : boolean
<UV_Generator__3dsmax>.Noise_shader : texturemap
<UV_Generator__3dsmax>.Noise_paramName : string
<UV_Generator__3dsmax>.Animate_connected : boolean
<UV_Generator__3dsmax>.Animate_shader : texturemap
<UV_Generator__3dsmax>.Animate_paramName : string
<UV_Generator__3dsmax>.Amount_connected : boolean
<UV_Generator__3dsmax>.Amount_shader : texturemap
<UV_Generator__3dsmax>.Amount_paramName : string
<UV_Generator__3dsmax>.Size_connected : boolean
<UV_Generator__3dsmax>.Size_shader : texturemap
<UV_Generator__3dsmax>.Size_paramName : string
<UV_Generator__3dsmax>.Level_connected : boolean
<UV_Generator__3dsmax>.Level_shader : texturemap
<UV_Generator__3dsmax>.Level_paramName : string
<UV_Generator__3dsmax>.Phase_connected : boolean
<UV_Generator__3dsmax>.Phase_shader : texturemap
<UV_Generator__3dsmax>.Phase_paramName : string
<UV_Generator__3dsmax>.RealWorldMapSize_connected : boolean
<UV_Generator__3dsmax>.RealWorldMapSize_shader : texturemap
<UV_Generator__3dsmax>.RealWorldMapSize_paramName : string
<UV_Generator__3dsmax>.XCanvasSize_connected : boolean
<UV_Generator__3dsmax>.XCanvasSize_shader : texturemap
<UV_Generator__3dsmax>.XCanvasSize_paramName : string
<UV_Generator__3dsmax>.YCanvasSize_connected : boolean
<UV_Generator__3dsmax>.YCanvasSize_shader : texturemap
<UV_Generator__3dsmax>.YCanvasSize_paramName : string
<UV_Generator__3dsmax>.XCanvasOffset_connected : boolean
<UV_Generator__3dsmax>.XCanvasOffset_shader : texturemap
<UV_Generator__3dsmax>.XCanvasOffset_paramName : string
<UV_Generator__3dsmax>.YCanvasOffset_connected : boolean
<UV_Generator__3dsmax>.YCanvasOffset_shader : texturemap
<UV_Generator__3dsmax>.YCanvasOffset_paramName : string
<UV_Generator__3dsmax>.TheList : maxObject array
<UV_Generator__3dsmax>.Shader_Version : integer