Speckle : TextureMap

Speckle - superclass: textureMap; super-superclass:material - classID: #(1656957834, 0) 

Value > MAXWrapper > Material > TextureMap > Speckle

 

   

Materials and Maps - Quick Navigation

Constructor

Speckle...   

Properties

<Speckle>.size Float default: 0.1-- animatable 

Adjusts the size of the speckles. Use this to make the speckles match your geometry.

   

<Speckle>.color1 Color default: (color 51 127.5 255) -- animatable, alias: Color_1 

The color of the speckles.

   

<Speckle>.map1 TextureMap default: undefined 

The map used as the color of the speckles.

   

<Speckle>.map1On Boolean default: true -- alias: Map1_On 

Enables associated map.

   

<Speckle>.color2 Color default: (color 178.5 204 204) -- animatable, alias: Color_2 

The color of the background.

   

<Speckle>.map2 TextureMap default: undefined 

The map used as the color of the background.

   

<Speckle>.map2On Boolean default: true -- alias: Map2_On 

Enables associated map.

   

<Speckle>.coords StandardXYZGen -- alias: Coordinates 

See StandardXYZGen for the StandardXYZGen properties.

See Also