Normals_Bumpmap - superclass: textureMap; super-superclass:material - 20:2 - classID: #(2004031007, 1299095899)
<Normals_Bumpmap>.#TheList'
<Normals_Bumpmap>.#Shader_Version'
<Normals_Bumpmap>.#numInputs'
<Normals_Bumpmap>.amount Float default: 1.0 -- animatable; float
<Normals_Bumpmap>.amount_connected BooleanClass default: false -- boolean
<Normals_Bumpmap>.amount_paramName UndefinedClass default: undefined -- string; !error setting value!
<Normals_Bumpmap>.amount_shader UndefinedClass default: undefined -- texturemap
<Normals_Bumpmap>.Connection_struct__0000__Normals_bumpmap UndefinedClass default: undefined -- paramBlock2
<Normals_Bumpmap>.Image_Frame_Number Integer default: 0 -- integer
<Normals_Bumpmap>.normalmap String default: "" -- filename
<Normals_Bumpmap>.Normals_bumpmap UndefinedClass default: undefined -- paramBlock2
<Normals_Bumpmap>.numIMultipleOutputChannels Integer default: 1 -- integer;
<Normals_Bumpmap>.texture_space Integer default: 0 -- animatable; integer
<Normals_Bumpmap>.texture_space_connected BooleanClass default: false -- boolean
<Normals_Bumpmap>.texture_space_paramName UndefinedClass default: undefined -- string;
<Normals_Bumpmap>.texture_space_shader UndefinedClass default: undefined -- texturemap
<Normals_Bumpmap>.texture_uv UndefinedClass default: undefined -- point2
<Normals_Bumpmap>.texture_uv_connected BooleanClass default: false -- boolean
<Normals_Bumpmap>.texture_uv_paramName UndefinedClass default: undefined -- string;
<Normals_Bumpmap>.texture_uv_shader UndefinedClass default: undefined -- texturemap
<index>index <TSTR by value>getIMultipleOutputChannelName
<index>index
<index>input_index <maxObject>output_rtarg <index>output_index <maxObject>GetOutputRefTargetFromInput
<index>input_index <index>GetOutputIndexFromInput
<index>input_index <bool>CanAssignOutputToInput
<index>input_index <maxObject>output_rtarg
<index>output_index <TSTR byvalue>GetInputName
<index>input_index <TSTR byvalue>GetInputLocalizedName
<index>input_index