Value > MAXWrapper > Modifier > NoiseModifier |
A random start point is generated from the number you set.
The size of the noise effect (not strength).
Larger values produce smoother noise, lower values more jagged noise.
When on, produces a fractal effect based on current settings.
The extent of fractal variation. Lower values are less rough than higher values.
The number of iterations (or octaves) used by the fractal function.
Fewer iterations use less fractal energy and generate a smoother effect.
An iteration of 1.0 is the same as turning .fractal off.
The strength of the noise effect along each of three axes.
Enter a value for at least one of these axes to produce a noise effect.
Enables/disables animation playback.
The speed of the noise effect.
Higher frequencies make the noise quiver faster.
Lower frequencies produce a smoother and more gentle noise.
Shifts the start and end points of the underlying wave.
You can move, rotate, or scale the center sub-object to affect the noise.
You can also animate the sub-object transforms.
You can move, rotate, or scale the gizmo sub-object to affect the noise.