Illumination_Phong - superclass: textureMap; super-superclass:material - 31:2 - classID: #(2004031007, 1191335198)
<Illumination_Phong>.'#Shader_Version'
<Illumination_Phong>.'#numInputs'
<Illumination_Phong>.Connection_struct__0000__Illumination_phongUndefinedClass default: undefined -- paramBlock2
<Illumination_Phong>.diffuse_colorColor default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255));
<Illumination_Phong>.diffuse_color_connectedBooleanClass default: false -- boolean
<Illumination_Phong>.diffuse_color_paramNameUndefinedClass default: undefined -- string;
<Illumination_Phong>.diffuse_color_shaderUndefinedClass default: undefined -- texturemap
<Illumination_Phong>.diffuse_scalarFloat default: 0.7 -- animatable; float
<Illumination_Phong>.diffuse_scalar_connectedBooleanClass default: false -- boolean
<Illumination_Phong>.diffuse_scalar_paramNameUndefinedClass default: undefined -- string;
<Illumination_Phong>.diffuse_scalar_shaderUndefinedClass default: undefined -- texturemap
<Illumination_Phong>.Illumination_phongUndefinedClass default: undefined -- paramBlock2
<Illumination_Phong>.normalPoint3 default: [0,0,0] -- animatable; point3
<Illumination_Phong>.normal_connectedBooleanClass default: false -- boolean
<Illumination_Phong>.normal_enableBooleanClass default: false -- animatable; boolean
<Illumination_Phong>.normal_paramNameUndefinedClass default:undefined -- string;
<Illumination_Phong>.normal_shaderUndefinedClass default: undefined -- texturemap
<Illumination_Phong>.numIMultipleOutputChannelsInteger default: 4 -- integer;
<Illumination_Phong>.specular_colorColor default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255));
<Illumination_Phong>.specular_color_connectedBooleanClass default: false -- boolean
<Illumination_Phong>.specular_color_paramNameUndefinedClass default: undefined -- string;
<Illumination_Phong>.specular_color_shaderUndefinedClass default: undefined -- texturemap
<Illumination_Phong>.specular_scalarFloat default: 0.06 -- animatable; float
<Illumination_Phong>.specular_scalar_connectedBooleanClass default: false -- boolean
<Illumination_Phong>.specular_scalar_paramNameUndefinedClass default: undefined -- string;
<Illumination_Phong>.specular_scalar_shaderUndefinedClass default: undefined -- texturemap
<Illumination_Phong>.specular_shininessFloat default: 15.0 -- animatable; float
<Illumination_Phong>.specular_shininess_connectedBooleanClass default: false -- boolean
<Illumination_Phong>.specular_shininess_paramNameUndefinedClass default: undefined -- string;
<Illumination_Phong>.specular_shininess_shaderUndefinedClass default: undefined -- texturemap
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