Body_Object - superclass: GeometryClass; super-superclass:node - 6:6 - classID: #(623455174, 401868168)
The Body_Object class implements the Solid Body representation in 3ds Max 2011 and higher.
Get/set the state of the Result checkbox.
Get/set the state of the All Operands checkbox.
Get/set the state of the Selected Operands checkbox.
<Body_Object>.TwoSidedMeshesOP (Two_Sided_Mesh) : boolean <Body_Object>.SaveBrepsOP (Save_NURBS_Breps) : boolean <Body_Object>.FastEditOP (Fast_Edit) :Boolean <Body_Object>.OP_NOT_USED1 (Update_Radio) : integer <Body_Object>.OP_NOT_USED2 (Update_Now) : boolean <Body_Object>.OP_NOT_USED3 (Save_Render_Mesh) : boolean <Body_Object>.OP_NOT_USED4 (Save_Viewport_Mesh) : boolean
Get/set the state of the Use Viewport Mesh checkbox.
Get/set the state of the Draft checkbutton.
Get/set the state of the Good checkbutton.
Get/set the state of the Production checkbutton.
Get/set the state of the Display Options radio buttons.
Get/set the state of the Coarse checkbutton.
Get/set the state of the Medium checkbutton.
Get/set the state of the Fine checkbutton.
Get/set the state of the Weld/Smooth checkbox.
Get/set the Face Approx. Angle value.
Get/set the Edge Approx. Angle value.
Get/set the Face Distance % value.
Get/set the Edge Distance % value.
Get/set the Max.Edge Len. % value.
Get/set the Smoothing Passes value.
<Body_Object>.FilletAllEdgesFAO : boolean <Body_Object>.FirstOrEndEdgesFAO : boolean <Body_Object>.SecondOrSideEdgesFAO : boolean <Body_Object>.ThirdOrStartEdgesFAO : boolean <Body_Object>.FilletRadiusFAO : float <Body_Object>.ApproximateArcFAO : boolean <Body_Object>.ConstantDistanceFAO : boolean <Body_Object>.LinearCrossSectionFAO : boolean <Body_Object>.ShellStartFaceFAO : boolean <Body_Object>.ShellEndFaceFAO : boolean <Body_Object>.ShellRadioFAO : integer <Body_Object>.OffsetRadiusFAO : float <Body_Object>.CornerExtensionFAO (Corner_Extension) : boolean <Body_Object>.SectionTypeFAO : integer <Body_Object>.BlendStrengthFAO : float <Body_Object>.FAO_NOT_USED1 : boolean <Body_Object>.FAO_NOT_USED2 : boolean <Body_Object>.FAO_NOT_USED3 : boolean <Body_Object>.FAO_NOT_USED4 : boolean
<Body_Object>.DisplayControlPointsSA (Display_Control_Points) : boolean <Body_Object>.DisplayControlMeshSA (Display_Control_Mesh) : boolean <Body_Object>.DisplayCurveCurvatureSA (Display_Curve_Curvature) : boolean <Body_Object>.CurveCurvatureTypeSA (Curve_Curvature_Type) : integer <Body_Object>.CurvatureScaleSA (Curvature_Scale) : float <Body_Object>.CurvatureDensitySA (Curvature_Density) : float <Body_Object>.DisplaySurfaceCurvatureSA (Display_Surface_Curvature) : boolean <Body_Object>.SurfaceCurvatureTypeSA (Surface_Curvature_Type) : integer <Body_Object>.StdDevMultiplesSA (Std__Dev__Multiples) : float <Body_Object>.UseMinMaxRangeSA (Use_Min_Max_Range) : boolean <Body_Object>.StdDevMinRangeSA (Std__Dev__Min_Range) : float <Body_Object>.StdDevMaxRangeSA (Std__Dev__Max_Range) : float <Body_Object>.SurfAnalysisQuickHelpSA (Surface_Analysis_Quick_Help) : boolean
<Body_Object>.ExtrToBrepNQ (Extr_To_NURBS_Brep) : boolean <Body_Object>.ExtrToNURBSNQ( Extr_To_Nurbs) : boolean <Body_Object>.ExtrToCurveNQ (Extr_To_Curve) :Boolean <Body_Object>.NQ_NOT_USED1 (Flip_All) : boolean <Body_Object>.NQ_NOT_USED2 (Flip_Selected) : boolean <Body_Object>.NQ_NOT_USED3 (Extract_To_Spline) : boolean <Body_Object>.NQ_NOT_USED4 (Show_Counts) : boolean <Body_Object>.NQ_NOT_USED5 (Extract_To_CShape) : boolean