Bend : Modifier

Bend - superclass: modifier; super-superclass:MAXWrapper - classID: #(16, 0) 

Constructor

Bend... 	 
BendMod... 

Properties

<Bend>.angle Float default: 0.0 -- animatable 

The angle to bend from the vertical plane.

   

<Bend>.direction Float default: 0.0 -- animatable 

The direction of the bend relative to the horizontal plane.

   

<Bend>.axis Integer default: 2 

Specifies the axis to be bent. Note that this axis is local to the Bend gizmo and not related to the selected entity:

0- X

1- Y

2- Z

   

<Bend>.limit Boolean default: false 

When on, applies limit constraints to the bend effect.

   

<Bend>.upperlimit Float default: 0.0 -- animatable, alias: Upper_Limit 

The upper boundary in world units from the bend center point beyond which the bend no longer affects geometry.

   

<Bend>.lowerlimit Float default: 0.0 -- animatable, alias: Lower_Limit 

The lower boundary in world units from the bend center point beyond which the bend no longer affects geometry.

   

<Bend>.center Point3 default: [0,0,0] -- animatable 

You can translate and animate the center, altering the Bend gizmo’s shape, and thus the shape of the bent object.

   

<Bend>.gizmo SubAnim 

You can transform and animate the gizmo like any other object, altering the effect of the Bend modifier.

   

<Bend.gizmo>.position Point3 default: [0,0,0] -- animatable 

The position of the gizmo object. Translating the gizmo translates its center an equal distance.

   

<Bend.gizmo>.rotation Quat default: (quat 0 0 0 1) -- animatable 

The rotation of the gizmo object. Rotating the gizmo takes place with respect to its center.

   

<Bend.gizmo>.scale Point3 default: [1,1,1] -- animatable 

The scaling of the gizmo object. Scaling the gizmo takes place with respect to its center.

   

See Also