Interface: FlightStudioImport

Interfaces > Core Interfaces > FlightStudioImport

 

   

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The FlightStudioImport Core Interface available in 3ds Max 2010 and higher exposes methods related to Flight Studio data import filter.

   

Methods:

<float>FlightStudioImport.GetVertexThreshold() 	 

Get the Vertex Threshold value.

   

<void>FlightStudioImport.SetVertexThreshold <float>VertexThreshold   

Set the Vertex Threshold value.

   

<float>FlightStudioImport.GetTrivialArea() 

Get the Trivial Area value.

   

<void>FlightStudioImport.SetTrivialArea <float>TrivialArea 

Set the Trivial Area value.

   

<boolean>FlightStudioImport.GetReadXRefs() 

Get the state of the Read External References option.

   

<void>FlightStudioImport.SetReadXRefs <boolean>KeepFaces 

Set the state of the Read External References option.

   

<boolean>FlightStudioImport.GetKeepFaces() 

Get the state of the Keep Faces option.

   

<void>FlightStudioImport.SetKeepFaces <boolean>KeepFaces 

Get the state of the Keep Faces option.

   

<void>FlightStudioImport.SetIgnoreMaterials <boolean>IgnoreMaterials 

Set the state of the Ignore Materials option.

   

<void>FlightStudioImport.SetIgnoreTextures <boolean>IgnoreTextures 

Set the state of the Ignore Textures option.

   

<void>FlightStudioImport.SetIgnoreBead <string>Opcode <boolean>IgnoreBead 

Set the state of the Ignore Bead option.

   

<void>FlightStudioImport.SetMapFacesToSelections <boolean>MapFacesToSelections 

Set the state of the Map Faces To Selection option.

   

<string>FlightStudioImport.GetStats() 

Returns the import statistics as a string.

   

<string>FlightStudioImport.GetTextureStats() 

Returns the texture statistics as a string.

   

See Also