<Pseudo_Color_Camera_Exposure__3dsmax>.minimum : float
<Pseudo_Color_Camera_Exposure__3dsmax>.maximum : float
<Pseudo_Color_Camera_Exposure__3dsmax>.quantity : integer
<Pseudo_Color_Camera_Exposure__3dsmax>.display : integer
<Pseudo_Color_Camera_Exposure__3dsmax>.physicalscale : float
<Pseudo_Color_Camera_Exposure__3dsmax>.automatic : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.scalefunction : integer
<Pseudo_Color_Camera_Exposure__3dsmax>.unitsystemused : integer
<Pseudo_Color_Camera_Exposure__3dsmax>.active : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.processBG : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.nbcolors : integer
<Pseudo_Color_Camera_Exposure__3dsmax>.Connection_struct__0000__Pseudo_color_Radiance_Map_Parameters: paramBlock2
<Pseudo_Color_Camera_Exposure__3dsmax>.minimum_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.minimum_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.minimum_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.maximum_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.maximum_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.maximum_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.quantity_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.quantity_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.quantity_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.display_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.display_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.display_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.physicalscale_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.physicalscale_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.physicalscale_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.automatic_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.automatic_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.automatic_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.scalefunction_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.scalefunction_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.scalefunction_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.unitsystemused_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.unitsystemused_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.unitsystemused_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.active_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.active_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.active_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.processBG_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.processBG_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.processBG_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.nbcolors_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmax>.nbcolors_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmax>.nbcolors_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmax>.TheList : maxObject array
<Pseudo_Color_Camera_Exposure__3dsmax>.Shader_Version : integer