This change to MAXScript extends the light:true parameter behavior introduced in 3ds Max 5 to automatic garbage collection.
Structure Scope While Initializing
When initializing a structure, the scope will now be set to the structure's context. Note that this effectively lets you run a function within the structure when an instance of the structure is created!
You can now call return() in macroScripts whose body is a single expression (i.e, old style macroScripts that don't use 'on execute do ...') to exit the macroScript.
A new optional while <expr> test has been added to the for loop. The for loop will terminate if the test expression evaluates to false .
Exiting a for ... do loop using a with <expr> returns the expression value as the result of the loop. In releases prior 3ds Max 6, OK was returned.
The modPanel.validModifier method has been changed to return false if either the node/node collection or modifier/modifier class is 'undefined', or the node collection is empty.
Node Common Methods - Viewport State
The way the mappable methods hide, unhide, freeze and unfreeze are called when passed a node collection has been changed so that there is a single internal call passing a node array, rather than individual calls passing one node at a time.
The speed of these methods will be significantly higher than in older versions.
Setting Focus on User Interface Controls
The setFocus <rollout_ui_item> function can now be used with ActiveXControl UI items.