<Gradient_Ramp__3dsmax>.ExtraParameters : paramBlock2
<Gradient_Ramp__3dsmax>.Position : float
<Gradient_Ramp__3dsmax>.Number : integer
<Gradient_Ramp__3dsmax>.Interp : integer
<Gradient_Ramp__3dsmax>.Color : fRGBA color
<Gradient_Ramp__3dsmax>.Shader : texturemap
<Gradient_Ramp__3dsmax>.Type : integer
<Gradient_Ramp__3dsmax>.Amount : float
<Gradient_Ramp__3dsmax>.Size : float
<Gradient_Ramp__3dsmax>.Phase : float
<Gradient_Ramp__3dsmax>.NoiseType : integer
<Gradient_Ramp__3dsmax>.NoiseLevels : float
<Gradient_Ramp__3dsmax>.NoiseThresholdLow : float
<Gradient_Ramp__3dsmax>.NoiseThresholdHigh : float
<Gradient_Ramp__3dsmax>.NoiseThresholdSmooth : float
<Gradient_Ramp__3dsmax>.VOID : integer
<Gradient_Ramp__3dsmax>.MapOn : boolean
<Gradient_Ramp__3dsmax>.Coords : maxObject
<Gradient_Ramp__3dsmax>.Output : maxObject
<Gradient_Ramp__3dsmax>.SourceMap : texturemap
<Gradient_Ramp__3dsmax>.InterpType : integer
<Gradient_Ramp__3dsmax>.Mode : integer
<Gradient_Ramp__3dsmax>.Bitmap : filename
<Gradient_Ramp__3dsmax>.Image_Frame_Number : integer
<Gradient_Ramp__3dsmax>.Flags : paramBlock2 array
<Gradient_Ramp__3dsmax>.GBufferID : integer
<Gradient_Ramp__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Gradient_Ramp__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Gradient_Ramp__3dsmax>.Type_connected : boolean
<Gradient_Ramp__3dsmax>.Type_shader : texturemap
<Gradient_Ramp__3dsmax>.Type_paramName : string
<Gradient_Ramp__3dsmax>.Amount_connected : boolean
<Gradient_Ramp__3dsmax>.Amount_shader : texturemap
<Gradient_Ramp__3dsmax>.Amount_paramName : string
<Gradient_Ramp__3dsmax>.Size_connected : boolean
<Gradient_Ramp__3dsmax>.Size_shader : texturemap
<Gradient_Ramp__3dsmax>.Size_paramName : string
<Gradient_Ramp__3dsmax>.Phase_connected : boolean
<Gradient_Ramp__3dsmax>.Phase_shader : texturemap
<Gradient_Ramp__3dsmax>.Phase_paramName : string
<Gradient_Ramp__3dsmax>.NoiseType_connected : boolean
<Gradient_Ramp__3dsmax>.NoiseType_shader : texturemap
<Gradient_Ramp__3dsmax>.NoiseType_paramName : string
<Gradient_Ramp__3dsmax>.NoiseLevels_connected : boolean
<Gradient_Ramp__3dsmax>.NoiseLevels_shader : texturemap
<Gradient_Ramp__3dsmax>.NoiseLevels_paramName : string
<Gradient_Ramp__3dsmax>.NoiseThresholdLow_connected : boolean
<Gradient_Ramp__3dsmax>.NoiseThresholdLow_shader : texturemap
<Gradient_Ramp__3dsmax>.NoiseThresholdLow_paramName : string
<Gradient_Ramp__3dsmax>.NoiseThresholdHigh_connected : boolean
<Gradient_Ramp__3dsmax>.NoiseThresholdHigh_shader : texturemap
<Gradient_Ramp__3dsmax>.NoiseThresholdHigh_paramName : string
<Gradient_Ramp__3dsmax>.NoiseThresholdSmooth_connected : boolean
<Gradient_Ramp__3dsmax>.NoiseThresholdSmooth_shader : texturemap
<Gradient_Ramp__3dsmax>.NoiseThresholdSmooth_paramName : string
<Gradient_Ramp__3dsmax>.VOID_connected : boolean
<Gradient_Ramp__3dsmax>.VOID_shader : texturemap
<Gradient_Ramp__3dsmax>.VOID_paramName : string
<Gradient_Ramp__3dsmax>.MapOn_connected : boolean
<Gradient_Ramp__3dsmax>.MapOn_shader : texturemap
<Gradient_Ramp__3dsmax>.MapOn_paramName : string
<Gradient_Ramp__3dsmax>.InterpType_connected : boolean
<Gradient_Ramp__3dsmax>.InterpType_shader : texturemap
<Gradient_Ramp__3dsmax>.InterpType_paramName : string
<Gradient_Ramp__3dsmax>.Mode_connected : boolean
<Gradient_Ramp__3dsmax>.Mode_shader : texturemap
<Gradient_Ramp__3dsmax>.Mode_paramName : string
<Gradient_Ramp__3dsmax>.Bitmap_connected : boolean
<Gradient_Ramp__3dsmax>.Bitmap_shader : texturemap
<Gradient_Ramp__3dsmax>.Bitmap_paramName : string
<Gradient_Ramp__3dsmax>.GBufferID_connected : boolean
<Gradient_Ramp__3dsmax>.GBufferID_shader : texturemap
<Gradient_Ramp__3dsmax>.GBufferID_paramName : string
<Gradient_Ramp__3dsmax>.TheList : maxObject array
<Gradient_Ramp__3dsmax>.Shader_Version : integer