RGB_Multiply : TextureMap
RGB_Multiply - superclass: textureMap; super-superclass:material - classID: #(656, 0)
Constructor
RGB_Multiply ...
rgbMult...
Properties
<RGB_Multiply>.color1 Color default: (color 255 255 255) -- animatable, alias: Color_1
<RGB_Multiply>.map1 TextureMap default: undefined -- alias: Map_1
<RGB_Multiply>.map1Enabled Boolean default: true -- alias: Map_1_Enable
Enables associated map.
<RGB_Multiply>.color2 Color default: (color 255 255 255) -- animatable, alias: Color_2
<RGB_Multiply>.map2 TextureMap default: undefined -- alias: Map_2
<RGB_Multiply>.map2Enabled Boolean default: true -- alias: Map_2_Enable
Enables associated map.
<RGB_Multiply>.alphaFrom Integer default: 2
Determines how to generate alpha for the map:
0- Map #1 (Uses the first map’s alpha channel.)
1- Map #2 (Uses the second map’s alpha channel.)
2- Multiply Alphas (Generates a new alpha channel by multiplying the alpha channels
of the two maps.)