Math_Color_Multiply - superclass: textureMap; super-superclass:material - 14:2 - classID: #(450570140, -1263831911)
Available in3ds Max 2011:This is a multiple-output MetaSL Shader which performs Color Multiplication.
<Math_Color_Multiply>.'#TheList'
<Math_Color_Multiply>.'#Shader_Version'
<Math_Color_Multiply>.'#numInputs'<Math_Color_Multiply>.Connection_struct__0000__Math_color_multiplyUndefinedClass default: undefined -- paramBlock2
<Math_Color_Multiply>.leftColor default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255));
<Math_Color_Multiply>.left_connectedBooleanClass default: false -- boolean
<Math_Color_Multiply>.left_paramNameUndefinedClass default: undefined -- string; !error setting value!
<Math_Color_Multiply>.left_shaderUndefinedClass default: undefined -- texturemap
<Math_Color_Multiply>.Math_color_multiplyUndefinedClass default: undefined -- paramBlock2
<Math_Color_Multiply>.numIMultipleOutputChannelsInteger default: 1 -- integer; !error setting value! error accessing parameter: numInputs
<Math_Color_Multiply>.rightColor default: (color 255 255 255) -- animatable; fRGBA color; Controller Scaling: ([1,1,1,1] : (color 255 255 255));)
<Math_Color_Multiply>.right_connectedBooleanClass default: false -- boolean
<Math_Color_Multiply>.right_paramNameUndefinedClass default: undefined -- string;
<Math_Color_Multiply>.right_shaderUndefinedClass default: undefined -- texturemap
<index>index
<index>index
<index>input_index <maxObject>output_rtarg <index>output_index <maxObject>GetOutputRefTargetFromInput
<index>input_index <index>GetOutputIndexFromInput
<index>input_index <bool>CanAssignOutputToInput
<index>input_index <maxObject>output_rtarg <index>output_index <TSTR by value>GetInputName
<index>input_index <TSTR by value>GetInputLocalizedName
<index>input_index