Since 3ds Max 3.0, MAXScript appears as a separate pull-down menu in the Main Menu in addition to the MAXScript Utility in the Utilities Panel.
To access the MAXScript menu, click on the MAXScript item in the Main Menu:
The following options appear in the MAXScript menu:
Opens a new tab with an Untitled script in the MAXScript Editor window. A new Editor window tab is also opened by choosing 'New Script' in the MAXScript Utility in the Utilities Panel, or File > New Script in the Listener window menu bar.
For Editor window features and commands, see The MAXScript Editor Windows.
Opens a common File Open dialog for choosing an existing script. A new tab in the MAXScript Editor window then displays the selected script. A script file can also be opened by choosing 'Open Script' in the MAXScript Utility in the Utilities Panel, or File > Open Script in the Listener window menu bar.
For Editor window features and commands, see The MAXScript Editor Windows.
Opens a common File Open dialog for choosing an existing script. MAXScript then reads and executes the selected script. Any output is printed to the Listener window. A script file can also be run by choosing 'Run Script' in the MAXScript Utility in the Utilities Panel, or File > Run Script in the Listener window menu bar.
For more information, see Running Scripts.
Toggles the MAXScript Listener window.The Listener window can also be opened by right-clicking in the Mini Listener in the 3ds Max status bar and choosing Open Listener Window; by choosing 'Open Listener' in the MAXScript Utility in the Utilities Panel, or by pressing F11.
For Listener window features and commands, see The MAXScript Listener Window.
Toggles the MAXScript Macro Recorder. The Macro Recorder generates script code in a separate pane of the MAXScript listener based on the actions of the user.
For Macro Recorder features, see The Macro Recorder
Opens the Visual MAXScript Editor. It is used to create new and edit existing User Interfaces for your scripted rollouts, utilities and floaters.
For Visual MAXScript Editor features, see Visual MAXScript