<Two_Sided__base>.back : fRGBA color
<Two_Sided__base>.front_connected : boolean
<Two_Sided__base>.front_shader : texturemap
<Two_Sided__base>.front_paramName : string
<Two_Sided__base>.back_connected : boolean
<Two_Sided__base>.back_shader : texturemap
<Two_Sided__base>.back_paramName : string
<Two_Sided__base>.TheList : maxObject array
<Two_Sided__base>.Shader_Version : integer