Autodesk_Point_Cloud_Base_Shader : textureMap

Autodesk_Point_Cloud_Base_Shader : textureMap {7773161f,bd58b652}

Used internally for rendering Point Cloud data loaded by the PointCloud : GeometryClass object in the mental ray renderer. Available in 3ds Max 2015 and higher.

   

Constructor:

Class instances not creatable by MAXScript

Aliases:

Autodesk_Point_Cloud_Base_Shader 
autodesk_base

   

Properties:

<Autodesk_Point_Cloud_Base_Shader>.regularShader : material

   

<Autodesk_Point_Cloud_Base_Shader>.intensityMultiplier : float

   

<Autodesk_Point_Cloud_Base_Shader>.rampShader : texturemap

   

<Autodesk_Point_Cloud_Base_Shader>.displayTech : integer

   

<Autodesk_Point_Cloud_Base_Shader>.TheList : maxObject array

   

<Autodesk_Point_Cloud_Base_Shader>.Shader_Version : integer

   

Autodesk_Point_Cloud_Base_Shader interfaces:

Interface: IMtlRender_Compability_MtlBase

Properties:

Methods:

Actions: