mr_Photographic_Exposure_Control : ToneOperator
mr_Photographic_Exposure_Control - superclass: ToneOperator; super-superclass:MAXWrapper - 23:0 - classID: #(1932620593, 1226131043)
The mental ray Photographic Exposure Control is a tone operator implementing real-worldconceptsand presetsfamiliar from traditional
photographyinto the mental ray rendering workflow.
Available in 3ds Max 2008 and higher.
Constructors
mr_Photographic_Exposure_Control... mrToneMapExposureControl...
Properties
General
<mr_Photographic_Exposure_Control>.active BooleanClass default: true -- boolean;
Get/set the Active state of the exposure control. When set to false, the control will
not be applied.
<mr_Photographic_Exposure_Control>.processBG BooleanClass default: false -- boolean; Process_Background
Get/set whether the exposure control will process Background and Environment Maps.
Exposure
<mr_Photographic_Exposure_Control>.preset Integer default: 5 -- integer; Exposure_presets
Get/set the Exposure Preset in the drop-down list.
Possible values are:
0 - Physically Based Lighting, Outdoor Daylight, Clear Sky
1 - Physically Based Lighting, Outdoor Nighttime
2 - Physically Based Lighting, Indoor Daylight
3 - Physically Based Lighting, Indoor Nighttime
4 - Non Physically Base Lighting
5 - [Select a preset](default)
<mr_Photographic_Exposure_Control>.exposure_mode Integer default: 1 -- integer
Get/set the state of the Exposure Mode radio buttons.
Possible values are:
0 - Exposure Value (EV)
1 - Photographic Exposure
<mr_Photographic_Exposure_Control>.exposure_value Float default: 10.0 -- animatable; float
Get/set the Exposure Value.
<mr_Photographic_Exposure_Control>.shutter_speed Float default: 125.0 -- animatable; float
Get/set the Shutter Speed in 1/N sec.
<mr_Photographic_Exposure_Control>.f_stop Float default: 16.0 -- animatable; float; Aperture
Get/set the Aperture (f-stop) value in f/N.
<mr_Photographic_Exposure_Control>.film_iso Float default: 100.0 -- float; Film_Speed;
Get/set the Film Speed value (ISO). This is the internal value used by the tone operator.
<mr_Photographic_Exposure_Control>.film_isoUI Float default: 100.0 -- animatable; float; Film_Speed
Get/set the Film Speed value (ISO) as exposed to the UI. This is the animatable value
shown in the User Interface.
Image Control
<mr_Photographic_Exposure_Control>.burn_highlights Float default: 0.25 -- animatable; float; Highlights
Get/set the Highlights (Burn) value.
<mr_Photographic_Exposure_Control>.midtones Float default: 1.0 -- animatable; float
Get/set the Midtones value.
<mr_Photographic_Exposure_Control>.shadows Float default: 0.2 -- animatable; float
Get/set the Shadows value.
<mr_Photographic_Exposure_Control>.saturation Float default: 1.0 -- animatable; float
Get/set the Color Saturation value.
<mr_Photographic_Exposure_Control>.whitepoint Color default: (color 255 255 255) -- fRGBA color
Get/set the Whitepoint as a color value.
<mr_Photographic_Exposure_Control>.whitepointKelvin Float default: 6500.0 -- animatable; float; Whitepoint_in_color_temperature
Get/set the Whitepoint value in Kelvin.
<mr_Photographic_Exposure_Control>.vignetting Float default: 0.0 -- animatable; float
Get/set the Vignetting value.
Physical Scale
<mr_Photographic_Exposure_Control>.physical_scale_mode Integer default: 0 -- integer
Get/set the state of the Physical scale mode radio buttons.
Possible values are:
0 - Physical Units (cd/m 2 )
1 - Unitless
<mr_Photographic_Exposure_Control>.physical_scale Float default: 1500.0 -- animatable; float
Get/set the Physical scale value used when .physical_scale_mode is set to 1 - Unitless.
Other values (not exposed to the UI)
<mr_Photographic_Exposure_Control>.cm2_factor Float default: 1.0 -- float; Physical_Scale;
Get/set theinternalPhysical scalefactor.
<mr_Photographic_Exposure_Control>.gamma Float default: 1.0 -- float; Display_gamma;
Get/set the display gamma value.
<mr_Photographic_Exposure_Control>.gammaOnOff BooleanClass default: true -- boolean; Display_gamma_enabled;
Get/set whether the display gamma is enabled or disabled.
<mr_Photographic_Exposure_Control>.multiplier Float default: 1.0 -- float; Non_physical_multiplier
Get/set the non-physical multiplier value.
<mr_Photographic_Exposure_Control>.shader_mode Integer default: 0 -- integer
Get/set the shader mode.