SubstanceShader : textureMap {7773161f,b7086639}
Implements the Substance texture as mental ray shader. Introduced in 3ds Max 2012.
Class instances not creatable by MAXScript
<SubstanceShader>.mode : integer
<SubstanceShader>.level0w : integer
<SubstanceShader>.level0h : integer
<SubstanceShader>.bufferfmt : integer
<SubstanceShader>.buffermsb : integer
<SubstanceShader>.bufferlsb : integer
<SubstanceShader>.bufferamsb : integer
<SubstanceShader>.bufferalsb : integer
<SubstanceShader>.Coords : maxObject
<SubstanceShader>.x_res : integer
<SubstanceShader>.y_res : integer
<SubstanceShader>.substanceFile : string
<SubstanceShader>.inputConfig : string
<SubstanceShader>.integerArray : int array
<SubstanceShader>.vectorArray : point3 array
<SubstanceShader>.scalarArray : float array
<SubstanceShader>.colorArray : fRGBA color array
<SubstanceShader>.networkDataBlockTag : maxObject
<SubstanceShader>.mode_connected : boolean
<SubstanceShader>.mode_shader : texturemap
<SubstanceShader>.mode_paramName : string
<SubstanceShader>.level0w_connected : boolean
<SubstanceShader>.level0w_shader : texturemap
<SubstanceShader>.level0w_paramName : string
<SubstanceShader>.level0h_connected : boolean
<SubstanceShader>.level0h_shader : texturemap
<SubstanceShader>.level0h_paramName : string
<SubstanceShader>.bufferfmt_connected : boolean
<SubstanceShader>.bufferfmt_shader : texturemap
<SubstanceShader>.bufferfmt_paramName : string
<SubstanceShader>.buffermsb_connected : boolean
<SubstanceShader>.buffermsb_shader : texturemap
<SubstanceShader>.buffermsb_paramName : string
<SubstanceShader>.bufferlsb_connected : boolean
<SubstanceShader>.bufferlsb_shader : texturemap
<SubstanceShader>.bufferlsb_paramName : string
<SubstanceShader>.bufferamsb_connected : boolean
<SubstanceShader>.bufferamsb_shader : texturemap
<SubstanceShader>.bufferamsb_paramName : string
<SubstanceShader>.bufferalsb_connected : boolean
<SubstanceShader>.bufferalsb_shader : texturemap
<SubstanceShader>.bufferalsb_paramName : string
<SubstanceShader>.x_res_connected : boolean
<SubstanceShader>.x_res_shader : texturemap
<SubstanceShader>.x_res_paramName : string
<SubstanceShader>.y_res_connected : boolean
<SubstanceShader>.y_res_shader : texturemap
<SubstanceShader>.y_res_paramName : string
<SubstanceShader>.substanceFile_connected : boolean
<SubstanceShader>.substanceFile_shader : texturemap
<SubstanceShader>.substanceFile_paramName : string
<SubstanceShader>.inputConfig_connected : boolean
<SubstanceShader>.inputConfig_shader : texturemap
<SubstanceShader>.inputConfig_paramName : string
<SubstanceShader>.x_res_connected : boolean
<SubstanceShader>.x_res_shader : texturemap
<SubstanceShader>.x_res_paramName : string
<SubstanceShader>.y_res_connected : boolean
<SubstanceShader>.y_res_shader : texturemap
<SubstanceShader>.y_res_paramName : string
<SubstanceShader>.TheList : maxObject array
<SubstanceShader>.Shader_Version : integer