RGB_Tint : TextureMap

RGB_Tint - superclass: textureMap; super-superclass:material - classID: #(548, 0) 

Value > MAXWrapper > Material > TextureMap > RGB_Tint

 

   

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Constructor

RGB_Tint ... 	 
rgbTint ...   

Properties

<RGB_Tint>.red Color default: (color 255 0 0) -- animatable 

The tint of the red color channel.

   

<RGB_Tint>.green Color default: (color 0 255 0) -- animatable 

The tint of the green color channel.

   

<RGB_Tint>.blue Color default: (color 0 0 255) -- animatable 

The tint of the blue color channel.

   

<RGB_Tint>.map1 TextureMap default: undefined -- alias: Map_1 

Sets the map to be tinted.

   

<RGB_Tint>.map1Enabled Boolean default: true -- alias: Map_1_Enable 

Enable the effect of map1 .

See Also