RGB_Tint : TextureMap
RGB_Tint - superclass: textureMap; super-superclass:material - classID: #(548, 0)
Constructor
Properties
<RGB_Tint>.red Color default: (color 255 0 0) -- animatable
The tint of the red color channel.
<RGB_Tint>.green Color default: (color 0 255 0) -- animatable
The tint of the green color channel.
<RGB_Tint>.blue Color default: (color 0 0 255) -- animatable
The tint of the blue color channel.
<RGB_Tint>.map1 TextureMap default: undefined -- alias: Map_1
Sets the map to be tinted.
<RGB_Tint>.map1Enabled Boolean default: true -- alias: Map_1_Enable
Enable the effect of map1 .