MaterialModifier : Modifier
Materialmodifier - superclass: modifier; super-superclass:MAXWrapper - classID: #(1017362, 0)
Constructor
Properties
<Materialmodifier>.materialid Integer default: 1 -- animatable, alias: Material_ID
The material ID to be assigned. If the input object is in face sub-selection, then
the ID is only applied to selected faces, otherwise it is applied to the entire object.
The ID number refers to one of the materials in a multi/sub-object material.
NOTE:The default modifier name used when creatinga MaterialModifier modifier is "material".
If you then try to access the modifier as a property of the node it is applied to,
a name conflict occurs with the material property of nodes. To prevent this conflict, you should specify a name during MaterialModifier
creation.
FOR EXAMPLE
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addModifier myObj (materialModifier materialID:5 name:"MaterialMod")
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