sketchUp : ImporterPlugin

The sketchUp Importer Plugin allows the import of Google SketchUp .SKP files into 3ds Max 2011 and higher.

Constructor:

Class instances not creatable by MAXScript 

sketchUp interfaces:

Interface: ISketchUpImp

Methods:

Skip Hidden Objects

<boolean>getSkipHidden () 	 

Returns the state of the "Skip Hidden Objects" option.

   

<void>setSkipHidden <boolean>bSkipHidden   

Sets the state of the "Skip Hidden Objects" option to the supplied Boolean value.

Split Objects By Layer

<boolean>getSplitByLayer () 

Returns the state of the "Split Objects By Layer" option.

   

<void>setSplitByLayer <boolean>bSplitByLayer 

Sets the state of the "Split Objects By Layer" option to the supplied Boolean value.

Cameras

<boolean>getImportCameras () 

Returns the state of the "Cameras" option.

   

<void>setImportCameras <boolean>bCameras 

Sets the state of the "Cameras" option to the supplied Boolean value.

Daylight System

<boolean>getImportDaylightSystem () 

Returns the state of the "Daylight System" option.

   

<void>setImportDaylightSystem <boolean>bDaylightSystem 

Sets the state of the "Daylight System" option to the supplied Boolean value.

Extract Embedded Textures to Folder:

<String>getTextureFolder () 

Returns the texture folder path.

   

<void>setTextureFolder <String>textureFolder 

Sets the texture folder path.

Front/Back Materials as Double Sided 3ds Max Materials

<boolean>getDoubleSided () 

Returns the state of the "Front/Back Materials as Double Sided 3ds Max Materials" option.

   

<void>setDoubleSided <boolean>bDoubleSided 

Sets the state of the "Front/Back Materials as Double Sided 3ds Max Materials" option to the supplied Boolean value.