sketchUp : ImporterPlugin
The sketchUp Importer Plugin allows the import of Google SketchUp .SKP files into 3ds Max 2011 and higher.
Constructor:
Class instances not creatable by MAXScript
sketchUp interfaces:
Methods:
Skip Hidden Objects
<boolean>getSkipHidden ()
Returns the state of the "Skip Hidden Objects" option.
<void>setSkipHidden <boolean>bSkipHidden
Sets the state of the "Skip Hidden Objects" option to the supplied Boolean value.
Split Objects By Layer
<boolean>getSplitByLayer ()
Returns the state of the "Split Objects By Layer" option.
<void>setSplitByLayer <boolean>bSplitByLayer
Sets the state of the "Split Objects By Layer" option to the supplied Boolean value.
Cameras
<boolean>getImportCameras ()
Returns the state of the "Cameras" option.
<void>setImportCameras <boolean>bCameras
Sets the state of the "Cameras" option to the supplied Boolean value.
Daylight System
<boolean>getImportDaylightSystem ()
Returns the state of the "Daylight System" option.
<void>setImportDaylightSystem <boolean>bDaylightSystem
Sets the state of the "Daylight System" option to the supplied Boolean value.
Extract Embedded Textures to Folder:
<String>getTextureFolder ()
Returns the texture folder path.
<void>setTextureFolder <String>textureFolder
Sets the texture folder path.
Front/Back Materials as Double Sided 3ds Max Materials
<boolean>getDoubleSided ()
Returns the state of the "Front/Back Materials as Double Sided 3ds Max Materials"
option.
<void>setDoubleSided <boolean>bDoubleSided
Sets the state of the "Front/Back Materials as Double Sided 3ds Max Materials" option
to the supplied Boolean value.