LightingMap: BakeElement

LightingMap - superclass: BakeElement; super-superclass:MAXWrapper - classID: #(65542, 0) 

Value > MAXWrapper > BakeElement > LightingMap

 

   

Render and Bake Elements - Quick Navigation

This BakeElement allows a light map of incoming illumination to be baked with or without shadows. This is a color map, as opposed to the shadow map which is monochrome. It can be used in conjunction with a shadow map: (low-res no-shadow light map)*(shadow map)

Constructor

LightingMap ... 

Properties

<LightingMap>.autoSzOn Boolean default: false -- boolean; Auto_Size_On 

Enable/Disable AutoSize.

   

<LightingMap>.bitmap Bitmap default: undefined -- bitmap 

Get the bake element’s bitmap. This property cannot be set through MAXScript.

   

<LightingMap>.directOn Boolean default: true -- boolean; Direct_Light_On 

Enable/Disable baking of direct lighting.

   

<LightingMap>.elementName String default: "LightingMap" -- string 

Get/Set the bake element’s name.

   

<LightingMap>.enabled Boolean default: true -- boolean 

Enable/Disable the bake element.

   

<LightingMap>.fileName Filenamedefault: "" -- string; 

Get/Set the element’s output file name.

   

<LightingMap>.filenameUnique Boolean default: false -- boolean; Filename_Unique 

Enable/Disable unique file name generation.

   

<LightingMap>.fileType Filenamedefault: "" -- string; 

Get/Set the bake element’s output file type.

   

<LightingMap>.filterOn Boolean default: true -- boolean; FilteringOn 

Enable/Disable filtering.

   

<LightingMap>.indirectOn Boolean default: true -- boolean; Indirect_Light_On 

Enable/Disable baking of indirect lighting.

   

<LightingMap>.outputSzX Integer default: 256 -- integer; output_width 

Get/Set the output width.

   

<LightingMap>.outputSzY Integer default:256 -- integer; output_height 

Get/Set the output height.

   

<LightingMap>.shadowsOn Boolean default: true -- boolean; Shadows 

Enable/Disable baking of shadows.

   

<LightingMap>.targetMapSlotName String default: "" 

Get/Set the name of the map slot where element output will be applied

   

See Also