<Mix__3dsmax>.ExtraParameters : paramBlock2
<Mix__3dsmax>.MixAmount : float
<Mix__3dsmax>.Lower : float
<Mix__3dsmax>.Upper : float
<Mix__3dsmax>.UseCurve : boolean
<Mix__3dsmax>.Color1 : fRGBA color
<Mix__3dsmax>.Color2 : fRGBA color
<Mix__3dsmax>.Map1 : texturemap
<Mix__3dsmax>.Map2 : texturemap
<Mix__3dsmax>.Mask : texturemap
<Mix__3dsmax>.Map1Enabled : boolean
<Mix__3dsmax>.Map2Enabled : boolean
<Mix__3dsmax>.MaskEnabled : boolean
<Mix__3dsmax>.Output : maxObject
<Mix__3dsmax>.GBufferID : integer
<Mix__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Mix__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Mix__3dsmax>.MixAmount_connected : boolean
<Mix__3dsmax>.MixAmount_shader : texturemap
<Mix__3dsmax>.MixAmount_paramName : string
<Mix__3dsmax>.Lower_connected : boolean
<Mix__3dsmax>.Lower_shader : texturemap
<Mix__3dsmax>.Lower_paramName : string
<Mix__3dsmax>.Upper_connected : boolean
<Mix__3dsmax>.Upper_shader : texturemap
<Mix__3dsmax>.Upper_paramName : string
<Mix__3dsmax>.UseCurve_connected : boolean
<Mix__3dsmax>.UseCurve_shader : texturemap
<Mix__3dsmax>.UseCurve_paramName : string
<Mix__3dsmax>.Color1_connected : boolean
<Mix__3dsmax>.Color1_shader : texturemap
<Mix__3dsmax>.Color1_paramName : string
<Mix__3dsmax>.Color2_connected : boolean
<Mix__3dsmax>.Color2_shader : texturemap
<Mix__3dsmax>.Color2_paramName : string
<Mix__3dsmax>.Map1Enabled_connected : boolean
<Mix__3dsmax>.Map1Enabled_shader : texturemap
<Mix__3dsmax>.Map1Enabled_paramName : string
<Mix__3dsmax>.Map2Enabled_connected : boolean
<Mix__3dsmax>.Map2Enabled_shader : texturemap
<Mix__3dsmax>.Map2Enabled_paramName : string
<Mix__3dsmax>.MaskEnabled_connected : boolean
<Mix__3dsmax>.MaskEnabled_shader : texturemap
<Mix__3dsmax>.MaskEnabled_paramName : string
<Mix__3dsmax>.GBufferID_connected : boolean
<Mix__3dsmax>.GBufferID_shader : texturemap
<Mix__3dsmax>.GBufferID_paramName : string
<Mix__3dsmax>.TheList : maxObject array
<Mix__3dsmax>.Shader_Version : integer