Biped Animation Manipulation and Clearing
The following methods let you delete animation from specific biped controllers and
the complete biped:
biped.clearAllAnimation <biped_controller>
Clears all animation in the whole biped. Any biped controller can be passed as argument.
EXAMPLE
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biped.clearAllAnimation$Bip01.controller--pass any controller to clear animation in the whole biped
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biped.clearSelectedAnimation <biped_controller>
Clears the animationonlyin the biped controllers of selected body parts. Any biped
controller can be passed as argument.
EXAMPLE
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--select some body parts first, then execute:
biped.clearAllAnimation$'Bip01'.controller
--the animation of the selected body parts will be removed.
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biped.mirror <biped_controller>
Mirrorsthecompletebiped animation.