<DGS_Material_Photon__3dsmax>.glossy : fRGBA color
<DGS_Material_Photon__3dsmax>.specular : fRGBA color
<DGS_Material_Photon__3dsmax>.shiny : float
<DGS_Material_Photon__3dsmax>.shiny_u : float
<DGS_Material_Photon__3dsmax>.shiny_v : float
<DGS_Material_Photon__3dsmax>.transp : float
<DGS_Material_Photon__3dsmax>.ior : float
<DGS_Material_Photon__3dsmax>.lights : node array
<DGS_Material_Photon__3dsmax>.Use_lights : boolean
<DGS_Material_Photon__3dsmax>.ImplicitLights : node array
<DGS_Material_Photon__3dsmax>.diffuse_connected : boolean
<DGS_Material_Photon__3dsmax>.diffuse_shader : texturemap
<DGS_Material_Photon__3dsmax>.diffuse_paramName : string
<DGS_Material_Photon__3dsmax>.glossy_connected : boolean
<DGS_Material_Photon__3dsmax>.glossy_shader : texturemap
<DGS_Material_Photon__3dsmax>.glossy_paramName : string
<DGS_Material_Photon__3dsmax>.specular_connected : boolean
<DGS_Material_Photon__3dsmax>.specular_shader : texturemap
<DGS_Material_Photon__3dsmax>.specular_paramName : string
<DGS_Material_Photon__3dsmax>.shiny_connected : boolean
<DGS_Material_Photon__3dsmax>.shiny_shader : texturemap
<DGS_Material_Photon__3dsmax>.shiny_paramName : string
<DGS_Material_Photon__3dsmax>.transp_connected : boolean
<DGS_Material_Photon__3dsmax>.transp_shader : texturemap
<DGS_Material_Photon__3dsmax>.transp_paramName : string
<DGS_Material_Photon__3dsmax>.ior_connected : boolean
<DGS_Material_Photon__3dsmax>.ior_shader : texturemap
<DGS_Material_Photon__3dsmax>.ior_paramName : string
<DGS_Material_Photon__3dsmax>.TheList : maxObject array
<DGS_Material_Photon__3dsmax>.Shader_Version : integer