<adsk_Utility_Condition>.firstTerm : float
<adsk_Utility_Condition>.secondTerm : float
<adsk_Utility_Condition>.color1 : fRGBA color
<adsk_Utility_Condition>.color2 : fRGBA color
<adsk_Utility_Condition>.operation_connected : boolean
<adsk_Utility_Condition>.operation_shader : texturemap
<adsk_Utility_Condition>.operation_paramName : string
<adsk_Utility_Condition>.firstTerm_connected : boolean
<adsk_Utility_Condition>.firstTerm_shader : texturemap
<adsk_Utility_Condition>.firstTerm_paramName : string
<adsk_Utility_Condition>.secondTerm_connected : boolean
<adsk_Utility_Condition>.secondTerm_shader : texturemap
<adsk_Utility_Condition>.secondTerm_paramName : string
<adsk_Utility_Condition>.color1_connected : boolean
<adsk_Utility_Condition>.color1_shader : texturemap
<adsk_Utility_Condition>.color1_paramName : string
<adsk_Utility_Condition>.color2_connected : boolean
<adsk_Utility_Condition>.color2_shader : texturemap
<adsk_Utility_Condition>.color2_paramName : string
<adsk_Utility_Condition>.TheList : maxObject array
<adsk_Utility_Condition>.Shader_Version : integer