Dent : TextureMap

Dent - superclass: textureMap; super-superclass:material - classID: #(536, 0) 

Value > MAXWrapper > Material > TextureMap > Dent

 

   

Materials and Maps - Quick Navigation

Constructor

dent... 	 
dents...   

Properties

<Dent>.size Float default: 200.0 -- animatable 

Sets the relative size of dents. As the size increases, the number of dents decreases when other settings are the same.

   

<Dent>.strength Float default: 20.0 -- animatable 

Higher values increase the number of dents, lower values decrease the number of dents. Decreasing Strength reduces the number of dents over a surface. At 0, the surface is smooth (no dents). Increasing Strength increases the number of dents over a surface. 100 is maximum.

   

<Dent>.iterations Integer default: 2 -- animatable 

Sets the number of calculations used to create the dents.

   

<Dent>.color1 Color default: (color 0 0 0) -- animatable, alias: Color_1 

Sets the color of the dent.

   

<Dent>.map1 TextureMap default: undefined 

Colors can be replaced by maps in the dent pattern.

   

<Dent>.map1Enabled Boolean default: true -- alias: MapOn1 

Enables the associated map.

   

<Dent>.color2 Color default: (color 255 255 255) -- animatable, alias: Color_2 

Sets the second color of the dent.

   

<Dent>.map2 TextureMap default: undefined 

Assigns second map to the dent pattern.

   

<Dent>.map2Enabled Boolean default: true -- alias: MapOn2 

Enables the associated map.

   

<Dent>.coords StandardXYZGen -- alias: coordinates 

See StandardXYZGen for the StandardXYZGen properties.

   

See Also