Exposes to MAXScript the Autodesk Translation Framework Alias Importer plugin. Available in 3ds Max 2016 and higher.
Class instances not creatable by MAXScript
ATF_Alias_importer ATF_Alias_Import
ATF_Alias_importer interfaces:
Interface: Import Settings
.ConvertToMesh : boolean : Read|Write
Gets/sets the selection of the "Convert to Mesh" drop-down list.
When set to True (default), the imported geometry will be converted to a mesh.
When set to False, the geometry objects will be imported as Body_Object class instances.
.UpAxis : enum : Read|Write UpAxis enums: {#x|#y|#z}
Gets/sets the selection of the "Up Axis" drop-down list.
.HierarchyMode : enum : Read|Write HierarchyMode enums: {#UsingGrouping|#UsingLayer|#Flattened}
Gets/sets the selection of the "Hierarchy Mode" drop-down list.
#UsingGrouping (default) - uses the grouping information
#UsingLayer - uses the layer information
#Flattened - flattens the hierarchy
.MeshResolution : integer : Read|Write
Gets/sets the value of the "Mesh Resolution" slider / value.
Possible values range is from -10 (Less) to 10 (More).
.KeepDummyNodes : boolean : Read|Write
Gets/sets the state of the "Keep Dummy Nodes" checkbox.
When set to True, dummy nodes will be preserved.