<adsk_Utility_NodeVisibility>.mode : integer
<adsk_Utility_NodeVisibility>.input_connected : boolean
<adsk_Utility_NodeVisibility>.input_shader : texturemap
<adsk_Utility_NodeVisibility>.input_paramName : string
<adsk_Utility_NodeVisibility>.mode_connected : boolean
<adsk_Utility_NodeVisibility>.mode_shader : texturemap
<adsk_Utility_NodeVisibility>.mode_paramName : string
<adsk_Utility_NodeVisibility>.TheList : maxObject array
<adsk_Utility_NodeVisibility>.Shader_Version : integer