NEW in 3ds Max 2017:: The Scene_Converter GlobalUtilityPlugin facilitates the conversion of .MAX scene file content based on rules and custom MAXScript functions. It can be useful when converting scenes to render in a different renderer, for example converting a mental ray scene to render in ART_Renderer.
For deeper MAXScript access to the Scene Converter dialog, its rules and features, see also the SceneConverter Core Interface page.
Constructor:
Class instances not creatable by MAXScript
Scene_Converter interfaces:
Interface: Actions
Properties:
Methods:
<boolean>Show() -- Action Interface
Actions:
Category: ; Action: Scene_Converter; Shortcut: -- none defined --