Scene_Converter: GlobalUtilityPlugin

NEW in 3ds Max 2017:: The Scene_Converter GlobalUtilityPlugin facilitates the conversion of .MAX scene file content based on rules and custom MAXScript functions. It can be useful when converting scenes to render in a different renderer, for example converting a mental ray scene to render in ART_Renderer.

For deeper MAXScript access to the Scene Converter dialog, its rules and features, see also the SceneConverter Core Interface page.

Constructor:

Class instances not creatable by MAXScript

Scene_Converter interfaces:

Interface: Actions

Properties:

Methods:

<boolean>Show()  -- Action Interface

Actions:

Category: ; Action: Scene_Converter; Shortcut: -- none defined --

EXAMPLE

Scene_Converter.show() --open the Scene Converter dialog
--> True