<Glare__lume>.Spread : float
<Glare__lume>.Overlay_Only : boolean
<Glare__lume>.Verbose : boolean
<Glare__lume>.Streaks : boolean
<Glare__lume>.Streak_Image : texturemap
<Glare__lume>.Scale : float
<Glare__lume>.Contrast : float
<Glare__lume>.Specific_Objects : boolean
<Glare__lume>.Object_Labels : int array
<Glare__lume>.Specific_Objects_Buffer : string
<Glare__lume>.Calculation_Resolution : integer
<Glare__lume>.TheList : maxObject array
<Glare__lume>.Shader_Version : integer