SpaceSurfDeform : SpacewarpModifier

SpaceSurfDeform - superclass: SpacewarpModifier; super-superclass:MAXWrapper - classID: #(1161891894, 555366610) 

Value > MAXWrapper > Modifier > SpaceSurfDeform

Constructor

SpaceSurfDeform...   

Properties

<SpaceSurfDeform>.surface Node default: undefined 

The surface used for deformation.

   

<SpaceSurfDeform>.U_Percent Float default: 50.0 -- animatable, percentage 

Moves the object along the U (horizontal) axis of the gizmo patch, based on a percentage of the U distance. This defaults to a setting of 50 percent, which places the object at the center of the gizmo patch. A setting of 0 percent places the object at the left edge of the gizmo patch, as seen from the viewport where the patch was created.

   

<SpaceSurfDeform>.U_Stretch Float default: 1.0 -- animatable 

Scales the object along the U (horizontal) axis of the gizmo patch.

   

<SpaceSurfDeform>.V_Percent Float default: 50.0 -- animatable, percentage 

Moves the object along the V (vertical) axis of the gizmo patch, based on a percentage of the V distance. A setting of 0 percent places the object at the bottom of the gizmo patch.

   

<SpaceSurfDeform>.V_Stretch Float default: 1.0 -- animatable 

Scales the object along the V (vertical) axis of the gizmo patch.

   

<SpaceSurfDeform>.rotation Float default: 0.0 -- animatable, angle 

Rotates the modified object with respect to the gizmo patch.

   

<SpaceSurfDeform>.Plane_to_Patch_Deform Integer default: 0 

Choose a two-axis plane of the object to make parallel with the XY plane of the gizmo patch:

0- XY

1- YZ

2- ZX

   

<SpaceSurfDeform>.Flip_deformation_axis Integer default: 0 

Flip_deformation_axis = 0 - off; 1 - on

   

See Also