<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.minimum : float
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.maximum : float
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.quantity : integer
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.display : integer
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.physicalscale : float
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.automatic : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.scalefunction : integer
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.unitsystemused : integer
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.active : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.processBG : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.nbcolors : integer
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.Connection_struct__0000__Pseudo_color_Radiance_Map_Parameters: paramBlock2
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.minimum_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.minimum_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.minimum_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.maximum_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.maximum_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.maximum_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.quantity_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.quantity_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.quantity_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.display_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.display_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.display_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.physicalscale_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.physicalscale_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.physicalscale_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.automatic_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.automatic_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.automatic_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.scalefunction_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.scalefunction_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.scalefunction_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.unitsystemused_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.unitsystemused_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.unitsystemused_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.active_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.active_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.active_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.processBG_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.processBG_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.processBG_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.nbcolors_connected : boolean
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.nbcolors_shader : texturemap
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.nbcolors_paramName : string
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.TheList : maxObject array
<Pseudo_Color_Camera_Exposure__3dsmaxtextureMap>.Shader_Version : integer