<Gradient__3dsmax>.ExtraParameters : paramBlock2
<Gradient__3dsmax>.Color1 : fRGBA color
<Gradient__3dsmax>.Color2 : fRGBA color
<Gradient__3dsmax>.Color3 : fRGBA color
<Gradient__3dsmax>.Map1 : texturemap
<Gradient__3dsmax>.Map2 : texturemap
<Gradient__3dsmax>.Map3 : texturemap
<Gradient__3dsmax>.Map1Enabled : boolean
<Gradient__3dsmax>.Map2Enabled : boolean
<Gradient__3dsmax>.Map3Enabled : boolean
<Gradient__3dsmax>.Color2Pos : float
<Gradient__3dsmax>.GradientType : integer
<Gradient__3dsmax>.NoiseAmount : float
<Gradient__3dsmax>.NoiseType : integer
<Gradient__3dsmax>.NoiseSize : float
<Gradient__3dsmax>.NoisePhase : float
<Gradient__3dsmax>.NoiseLevels : float
<Gradient__3dsmax>.NoiseThresholdLow : float
<Gradient__3dsmax>.NoiseThresholdHigh : float
<Gradient__3dsmax>.NoiseThresholdSmooth : float
<Gradient__3dsmax>.Coords : maxObject
<Gradient__3dsmax>.Output : maxObject
<Gradient__3dsmax>.GBufferID : integer
<Gradient__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Gradient__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Gradient__3dsmax>.Color1_connected : boolean
<Gradient__3dsmax>.Color1_shader : texturemap
<Gradient__3dsmax>.Color1_paramName : string
<Gradient__3dsmax>.Color2_connected : boolean
<Gradient__3dsmax>.Color2_shader : texturemap
<Gradient__3dsmax>.Color2_paramName : string
<Gradient__3dsmax>.Color3_connected : boolean
<Gradient__3dsmax>.Color3_shader : texturemap
<Gradient__3dsmax>.Color3_paramName : string
<Gradient__3dsmax>.Map1Enabled_connected : boolean
<Gradient__3dsmax>.Map1Enabled_shader : texturemap
<Gradient__3dsmax>.Map1Enabled_paramName : string
<Gradient__3dsmax>.Map2Enabled_connected : boolean
<Gradient__3dsmax>.Map2Enabled_shader : texturemap
<Gradient__3dsmax>.Map2Enabled_paramName : string
<Gradient__3dsmax>.Map3Enabled_connected : boolean
<Gradient__3dsmax>.Map3Enabled_shader : texturemap
<Gradient__3dsmax>.Map3Enabled_paramName : string
<Gradient__3dsmax>.Color2Pos_connected : boolean
<Gradient__3dsmax>.Color2Pos_shader : texturemap
<Gradient__3dsmax>.Color2Pos_paramName : string
<Gradient__3dsmax>.GradientType_connected : boolean
<Gradient__3dsmax>.GradientType_shader : texturemap
<Gradient__3dsmax>.GradientType_paramName : string
<Gradient__3dsmax>.NoiseAmount_connected : boolean
<Gradient__3dsmax>.NoiseAmount_shader : texturemap
<Gradient__3dsmax>.NoiseAmount_paramName : string
<Gradient__3dsmax>.NoiseType_connected : boolean
<Gradient__3dsmax>.NoiseType_shader : texturemap
<Gradient__3dsmax>.NoiseType_paramName : string
<Gradient__3dsmax>.NoiseSize_connected : boolean
<Gradient__3dsmax>.NoiseSize_shader : texturemap
<Gradient__3dsmax>.NoiseSize_paramName : string
<Gradient__3dsmax>.NoisePhase_connected : boolean
<Gradient__3dsmax>.NoisePhase_shader : texturemap
<Gradient__3dsmax>.NoisePhase_paramName : string
<Gradient__3dsmax>.NoiseLevels_connected : boolean
<Gradient__3dsmax>.NoiseLevels_shader : texturemap
<Gradient__3dsmax>.NoiseLevels_paramName : string
<Gradient__3dsmax>.NoiseThresholdLow_connected : boolean
<Gradient__3dsmax>.NoiseThresholdLow_shader : texturemap
<Gradient__3dsmax>.NoiseThresholdLow_paramName : string
<Gradient__3dsmax>.NoiseThresholdHigh_connected : boolean
<Gradient__3dsmax>.NoiseThresholdHigh_shader : texturemap
<Gradient__3dsmax>.NoiseThresholdHigh_paramName : string
<Gradient__3dsmax>.NoiseThresholdSmooth_connected : boolean
<Gradient__3dsmax>.NoiseThresholdSmooth_shader : texturemap
<Gradient__3dsmax>.NoiseThresholdSmooth_paramName : string
<Gradient__3dsmax>.GBufferID_connected : boolean
<Gradient__3dsmax>.GBufferID_shader : texturemap
<Gradient__3dsmax>.GBufferID_paramName : string
<Gradient__3dsmax>.TheList : maxObject array
<Gradient__3dsmax>.Shader_Version : integer