Value > MAXWrapper > Modifier > STL_Check |
Selects incorrect geometry specific to the following settings:
0-Open Edge (Checks for open edges.)
1-Double Face (Checks for faces that share the same 3D space.)
2-Spike(Checks for spikes, which are isolated faces that share only one edge with the object.)
3-Multiple Edge (Checks for faces that share more than one edge.)
4-Everything (Checks for all of the above.)
These options specify the level of incorrect geometry that’s selected, based on the settings for the selection_type value:
0-Don’t Select (When on, STL Check doesn’t select any part of objects in error.)
1-Select Edges (When on, STL Check marks the edges of faces in error by selecting them. The selection of erroneous edges is visible in viewports.)
2-Select Faces (When on, STL Check marks the faces of any object in error by selecting them. The selection of erroneous faces is visible in viewports.)
Turn on to perform the STL check. For complex objects, expect a pause between the time you turn this on, and the time you see the reported errors in the Status group.
When on, STL Check also marks faces in error by assigning them a unique material ID.