<Opacity__base>.opacity : fRGBA color
<Opacity__base>.input_connected : boolean
<Opacity__base>.input_shader : texturemap
<Opacity__base>.input_paramName : string
<Opacity__base>.opacity_connected : boolean
<Opacity__base>.opacity_shader : texturemap
<Opacity__base>.opacity_paramName : string
<Opacity__base>.TheList : maxObject array
<Opacity__base>.Shader_Version : integer