Vector - superclass: ReferenceTarget; super-superclass:MAXWrapper - 44:0 - classID: #(1137313548,554188032)
The Vector Particle Data View sub-operator generates data of vector type.
Available in 3ds Max 2014 and higher.
Vector...
<Vector>.Type Integer default: 1 -- integer
1 - Cartesian Coordinates (default)
<Vector>.Float_X Float default: 1.0 -- animatable; float
<Vector>.Float_Y Float default: 1.0 -- animatable; float
<Vector>.Float_Z Float default: 1.0 -- animatable; float
Get/set the X, Y and Z component of the Float Triplet.
<Vector>.Coord_X Float default: 1.0 -- animatable; worldUnits
<Vector>.Coord_Y Float default: 0.0 -- animatable; worldUnits
<Vector>.Coord_Z Float default: 0.0 -- animatable; worldUnits
Get/set the "X/Abscissa", "Y/Ordinate" and "Z/Altitude" component of the Coordinates Triplet.
<Vector>.radius Float default: 1.0 -- animatable; worldUnits
Get/set the value of the "Radius" spinner used when .Type is set to 2 - Spherical Polar Coords.
<Vector>.Axial_Radius Float default: 1.0 -- animatable; worldUnits
Get/set the value of the "Axial Radius" spinner used when .Type is set to 3 - Cylindrical Polar Coords.
<Vector>.Bearing Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
Get/set the value of the "Bearing" spinner used when .Type is set to 2 - Spherical Polar Coords or 3 - Cylindrical Polar Coords.
<Vector>.Latitude Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
Get/set the value of the "Latitude" spinner used when .Type is set to 2 - Spherical Polar Coords.
<Vector>.Percent_X Float default: 100.0 -- animatable; percent; Controller Scaling: (1 : 100.0)
<Vector>.Percent_Y Float default: 100.0 -- animatable; percent; Controller Scaling: (1 : 100.0)
<Vector>.Percent_Z Float default: 100.0 -- animatable; percent; Controller Scaling: (1 : 100.0)
Get/set the values of "X", "Y" and "Z" spinners used when .Type is set to 4- Percent Triplet.
<Vector>.Angle_X Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
<Vector>.Angle_Y Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
<Vector>.Angle_Z Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
Get/set the values of "X", "Y" and "Z" spinners used when .Type is set to 5 - Euler Triplet.
<Vector>.Use_E1 BooleanClass default: false -- boolean
Get/set the state of the "E1" checkbutton.
<Vector>.Use_E2 BooleanClass default: false -- boolean
Get/set the state of the "E2" checkbutton.
<Vector>.Use_E3 BooleanClass default: false -- boolean
Get/set the state of the "E3" checkbutton.
<Vector>.Use_Length_Variation BooleanClass default: false -- boolean
Get/set the state of the Use Variation checkbox.
The label and use of this parameter depends on the current Type settings:
Type | UI Label | Property Used For Value |
---|---|---|
Float Triplet | Offset Max | Float_Variation |
Cartesian Coordinates | Length | Length_Variation |
Spherical Polar Coords | Length | Length_Variation |
Cylindrical Polar Coords | Length | Length_Variation |
Percent Triplet | Offset Max | Percent_Variation |
Euler Angles | Offset Max | Angle_Variation |
Roll, Pitch, and Yaw | Offset Max | Angle_Variation |
<Vector>.Length_Variation Float default: 1.0 -- animatable; worldUnits
Get/set the value of the Float "Length" spinner. See the table above for the cases where .Length_Variation is used.
<Vector>.Angle_Variation Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
Get/set the value of the Angle "Offset Max" spinner. See the table above for the cases where .Angle_Variation is used.
<Vector>.Float_Variation Float default: 0.0 -- animatable; float
Get/set the value of the Float "Offset Max" spinner. See the table above for the cases where .Float_Variation is used.
<Vector>.Percent_Variation Float default: 0.0 -- animatable; percent; Controller Scaling: (1 : 100.0)
Get/set the value of the Percent "Offset Max" spinner. See the table above for the cases where .Percent_Variation is used.
<Vector>.Use_E4 BooleanClass default: false -- boolean
Get/set the state of the "E4" checkbutton.
<Vector>.Use_Divergence BooleanClass default: false -- boolean
Get/set the state of the "Divergence" checkbox used when .Type is set to 1, 2 or 3.
<Vector>.Divergence Float default: 0.0 -- animatable; angle; Controller Scaling: (1 : 57.2958)
Get/set the value of the "Divergence" spinner used when .Use_Divergence is set to True.
<Vector>.Use_E5 BooleanClass default: false -- boolean
<Vector>.Use_As_Acceleration BooleanClass default: false -- boolean
Get/set the state of the "Use As Acceleration Value" checkbox.
<Vector>.Use_As_Speed_Value BooleanClass default: false -- boolean
Get/set the state of the "Use As Speed Value" checkbox.
<Vector>.Units_Per_Type Integer default: 2 -- integer
Get/set the selection of the "Units Per" drop-down list.
<Vector>.Sync_Type Integer default: 0 -- animatable; integer
Get/set the selection of the "Parameters Animation Sync" drop-down list.
<Vector>.Use_E6 BooleanClass default: false -- boolean; Use_E3
<Vector>.Random_Seed Integer default: 78154 -- animatable; integer
Get/set the value of the "Seed" spinner.
<Vector>.Use_E7 BooleanClass default: false -- boolean
<Vector>.Input_1 UndefinedClass default: undefined -- maxObject
<Vector>.Input_2 UndefinedClass default: undefined -- maxObject
<Vector>.Input_3 UndefinedClass default: undefined -- maxObject
<Vector>.Input_4 UndefinedClass default: undefined -- maxObject
<Vector>.Input_5 UndefinedClass default: undefined -- maxObject
<Vector>.Input_6 UndefinedClass default: undefined -- maxObject
<Vector>.Input_7 UndefinedClass default: undefined -- maxObject
Get/set the sub-operators connected to the corresponding Input sockets of the Vector sub-operator.
<Vector>.Filter UndefinedClass default: undefined -- maxObject
Get/set the sub-operator connected to the Filter socket of the Vector sub-operator.
The following common interface is exposed by the Vector Particle Data View sub-operator: