Returns true if the indexed limb is under IK control at the current MAXScript time. Useful for custom key reducers and exporters.
Displays the Unify Motion dialog for the specified biped. The biped must be selected in the Motion panel and in Motion mode.
Get the animation range of the specified biped controller.
The id and link values for a particular biped node. The 'x' value is the id and the 'y' value is the link. An id value of -1 means the node isn't part of a biped.
Load the specified buffer file.
Paste from buffer. Returns true on success, false otherwise.
Collection of functions useful for a biped interpolator that uses the internal biped hierarchy.
<INode>biped.getRotParentNode <node> <INode>biped.getPosParentNode <node> <Quat>biped.getParentNodeRot <node> <Point3>biped.getParentNodePos <node> <Point2>biped.getClavicleVals <node> --2 angles in degrees <float>biped.getHingeVal <node> --in degrees <float>biped.getHorseAnkleVal <node> --in degrees <float>biped.getPelvisVal <node> --in degrees <float>biped.getFingerVal <node> --in degrees
Convenience functions for getting the different biped COM controls.
You can turn off biped keys in the trackbar, so that you may only just see subanim keys. The property is
The function will bring up the old set multiple keys dialog in a popup.
The functionwill apply increment without bringing up the dialog.