Input_mParticles - superclass: ReferenceTarget; super-superclass:MAXWrapper - 5:0 - classID: #(1137313793, 554188032)
The Input_mParticles Particle Data View sub-operator copies simulation-related particle properties
Available in 3ds Max 2014 and higher.
Input_mParticles... InputPhysX...
<Input_mParticles>.Data_Type Integer default: 3 -- radiobtnIndex; IDC_DATATYPE
Get/set the state of the Data Type radio buttons.
3 - Turn Off Simulation (default)
4 - Interpenetration Tolerance
<Input_mParticles>.Collision_Type Integer default: 0 -- integer
Get/set the selection of the "Type" drop-down list in the Collision Registration group of controls.
<Input_mParticles>.Match_Type Integer default: 2 -- integer
<Input_mParticles>.Threshold_Type Integer default: 0 -- integer
Get/set the selection of the "Threshold" drop-down list.
<Input_mParticles>.Filter UndefinedClass default: undefined -- maxObject
Get/set the boolean output sub-operator controlling when the Input_mParticles will be evaluated.
Setting this property to a sub-operator with boolean output will effectively wire it to the Input_mParticles sub-operator's Filter socket.
Setting it to undefined will remove the Filter wiring.
The following common interface is exposed by the Input_mParticles Particle Data View sub-operator: