Input_mParticles : ReferenceTarget

Input_mParticles - superclass: ReferenceTarget; super-superclass:MAXWrapper - 5:0 - classID: #(1137313793, 554188032)
 

   

Particle Flow - Quick Navigation

Description:

The Input_mParticles Particle Data View sub-operator copies simulation-related particle properties

Available in 3ds Max 2014 and higher.

   

Constructor:

Input_mParticles...
InputPhysX...

   

Properties:

<Input_mParticles>.Data_Type     Integer    default: 3   --  radiobtnIndex; IDC_DATATYPE

Get/set the state of the Data Type radio buttons.

Possible values are:

0 - Apply Anti-Gravity

1 - Mass

2 - Match

3 - Turn Off Simulation (default)

4 - Interpenetration Tolerance

5 - unused

6 - Threshold Type Is Energy

7 - Threshold

8 - Collided

9 - # Collisions

10 - Test Immunity

11 - Force

12 - Force Influence

13 - Torque

   

<Input_mParticles>.Collision_Type     Integer    default: 0   --  integer

Get/set the selection of the "Type" drop-down list in the Collision Registration group of controls.

Possible values are:

0 - With Deflectors (default)

1 - With Particles

   

<Input_mParticles>.Match_Type     Integer    default: 2   --  integer

Possible values are:

0 - Position

1 - Rotation

2 - Speed (default)

3 - Spin

4 - Speed Limit

5 - Spin Limit

   

<Input_mParticles>.Threshold_Type     Integer    default: 0   --  integer

Get/set the selection of the "Threshold" drop-down list.

Possible values are:

0 - Energy (default)

1 - Speed

2 - Spin Rate

   

<Input_mParticles>.Filter     UndefinedClass    default: undefined   --  maxObject

Get/set the boolean output sub-operator controlling when the Input_mParticles will be evaluated.

Setting this property to a sub-operator with boolean output will effectively wire it to the Input_mParticles sub-operator's Filter socket.

Setting it to undefined will remove the Filter wiring.

   

Input_mParticles interfaces:

The following common interface is exposed by the Input_mParticles Particle Data View sub-operator:

Interface: DataViewItem