<Wood__3dsmax>.ExtraParameters : paramBlock2
<Wood__3dsmax>.Map1 : texturemap
<Wood__3dsmax>.Map2 : texturemap
<Wood__3dsmax>.Color1 : fRGBA color
<Wood__3dsmax>.Color2 : fRGBA color
<Wood__3dsmax>.Map1Enabled : boolean
<Wood__3dsmax>.Map2Enabled : boolean
<Wood__3dsmax>.Thickness : float
<Wood__3dsmax>.RadialNoise : float
<Wood__3dsmax>.AxialNoise : float
<Wood__3dsmax>.Coords : maxObject
<Wood__3dsmax>.GBufferID : integer
<Wood__3dsmax>.Connection_struct__0000__Parameters : paramBlock2
<Wood__3dsmax>.Connection_struct__0001__ExtraParameters : paramBlock2
<Wood__3dsmax>.Color1_connected : boolean
<Wood__3dsmax>.Color1_shader : texturemap
<Wood__3dsmax>.Color1_paramName : string
<Wood__3dsmax>.Color2_connected : boolean
<Wood__3dsmax>.Color2_shader : texturemap
<Wood__3dsmax>.Color2_paramName : string
<Wood__3dsmax>.Map1Enabled_connected : boolean
<Wood__3dsmax>.Map1Enabled_shader : texturemap
<Wood__3dsmax>.Map1Enabled_paramName : string
<Wood__3dsmax>.Map2Enabled_connected : boolean
<Wood__3dsmax>.Map2Enabled_shader : texturemap
<Wood__3dsmax>.Map2Enabled_paramName : string
<Wood__3dsmax>.Thickness_connected : boolean
<Wood__3dsmax>.Thickness_shader : texturemap
<Wood__3dsmax>.Thickness_paramName : string
<Wood__3dsmax>.RadialNoise_connected : boolean
<Wood__3dsmax>.RadialNoise_shader : texturemap
<Wood__3dsmax>.RadialNoise_paramName : string
<Wood__3dsmax>.AxialNoise_connected : boolean
<Wood__3dsmax>.AxialNoise_shader : texturemap
<Wood__3dsmax>.AxialNoise_paramName : string
<Wood__3dsmax>.GBufferID_connected : boolean
<Wood__3dsmax>.GBufferID_shader : texturemap
<Wood__3dsmax>.GBufferID_paramName : string
<Wood__3dsmax>.TheList : maxObject array
<Wood__3dsmax>.Shader_Version : integer