Biped Quaternions / Euler

 

   

Character Studio - Quick Navigation

   

<bool>biped.getEulerActive <biped_ctrl> 	 

Returns true if the biped is set to use Euler, false if set to use Quaternions.Corresponds to the radio button selectionin the "Quaternion/Euler" rollout of the UI.

   

biped.setQuaternionActive <biped_ctrl>   

Sets the Biped controllers to use Quaternions. Corresponds to selecting "Quaternion" in the "Quaternion/Euler" rollout of the UI.

   

biped.setEulerActive <biped_ctrl> 

Sets the Biped controllers to useEulers. Corresponds to selecting "Quaternion" in the "Quaternion/Euler" rollout of the UI.

   

<enum>biped.getEulerOrder <biped_ctrl> 

Returns the Euler Order as a name value. Possible values are#xyz,#xzy,#yzx,#yxz,#zxy,#zyx. Corresponds to the drop-down list in the"Quaternion/Euler"rollout of the UI.

   

biped.setEulerOrder<biped_ctrl> <enum> 

Sets the Euler Order using the enum name. Possible values are#xyz,#xzy,#yzx,#yxz,#zxy,#zyx. Corresponds to the drop-down list in the"Quaternion/Euler"rollout of the UI.