Skin_Morph - superclass: modifier; super-superclass:MAXWrapper - 32:0 - classID: #(2060490561, 1770267731)
Value > MAXWrapper > Modifier > Skin_Morph |
Get/set the state of the Use Soft Selection checkbox.
Get/set the Soft Selection Radius value.
Get/set the state of the Edge Limit checbox.
Get/set the Soft Selection Edge Limit value.
<Skin_Morph>.softSelectionGraph CurveControl default: ReferenceTarget:Animatable -- max object; Soft_Selection_Graph; SubAnim
Accesses the Soft Selection Curve Control.
Skin_Morph.softSelectionGraph - superclass: ReferenceMaker; super-superclass:MAXWrapper - 1:1 - classID: #(341333875, 1211792847)
<Skin_Morph.softSelectionGraph>.curve_1 SubAnim default: SubAnim:Curve_1 -- SubAnimSkin_Morph.softSelectionGraph.curve_1 : MAXObject ;
Accesses the curve in the Soft Selection Curve Control.
Get/set the state of the Enabled checkbox.
Get/set the name of the Morph.
Get/set theInfluence Angle value.
Get/set the Falloff drop-down list selection. Possible values are:
Get/set the Joint Type drop-down list selection. Possible values are:
Get/set the state of the "Reload only selected verts" checkbox.
Get/set the state of the Show Mirror Plane checkbox.
Get/set the state of the Preview Bone checkbox.
Get/set the state of the Preview Vertices checkbox.
Get/set the Mirror Plane axis. Possible values are:
Get/set the state of the Beginner Mode checkbox.
Get/set the state of the Show Driver Bone checkbox.
Get/set the state of the Show Morph Bone checkbox.
Get/set the state of the Show Current Angle checkbox.
Get/set the state of the Show Edges checkbox.
Adds the specified bone to the Bones list under Parameters.
Removes the specified bone from the Bones list under Parameters.
Selects the specified bone from the specified morph.
Selects the vertices of the specified node using the specified bitArray.
Returns true if the indexed vertex of the specified node is selected
Resets the Soft Selection graph. Corresponds to pressing the Reset Graph button in the Selection rollout.
Corresponds to pressing the Ring button in the Selection rollout.
Corresponds to pressing the Loop button in the Selection rollout.
Corresponds to pressing the Shrink button in the Selection rollout.
Corresponds to pressing the Grow button in the Selection rollout.
Corresponds to pressing the Create Morph button.
Corresponds to pressing the Delete Morph button.
Corresponds to pressing the Edit button.
Corresponds to pressing the Clear Verts button.
Affects the specified node and morph. Corresponds to pressing the Reset Orient. button with the corresponding morph and node selected.
Corresponds to pressing the Remove Verts button.
Corresponds to pressing the G button next to the Falloff drop-down list when in Custom Falloff mode for the specified node and morph. Opens a Custom Falloff curve editor.
Sets the external Mesh for the specified node and morph to the supplied externalNode. Corresponds to using the External Mesh button.
Corresponds to pressing the Reload Target button for the specified node and morph.
Moves the selected vertices by the specified vector.
Transforms the verticesiusing the given matrices.
Returns the initial node transformation matrix of the specified bone node.
Sets the initial node transformation matrix of the specified bone node to the supplied matrix value.
Returns the initial object transformation matrix of the specified bone node.
Sets the initial object transformation matrix of the specified bone node to the supplied matrix value.
Returns the initial parent transformation matrix of the specified bone node.
Sets the initial parent transformation matrix of the specified bone node to the supplied matrix value.
Returns the number of bones in the modifier as integer.
Returns the number of morphs for the specified bone node.
Returns the name of the indexed morph of the specified bone node.
Sets the name of the indexed morph of the specified bone node to the given string.
Returns the morph angle of the indexed morph of the specified bone node.
Sets the morph angle of the indexed morph of the specified bone node to the given angle.
Returns the morph transformation matrix of the indexed morph of the specified bone node.
Sets the morph transformation matrix of the indexed morph of the specified bone node to the given matrix3 value.
Returns the morph's parent transformation matrix of the indexed morph of the specified bone node.
Sets the morph's parent transformation matrix of the indexed morph of the specified bone node to the given matrix3 value.
Returns true if the indexed morph of the specified bone node is dead, false otherwise.
Sets the dead state of indexed morph of the specified bone node to the given boolean value.
Returns the number of points of the indexed morph of the specified bone node.
Sets the number of points of the indexed morph of the specified bone node to the given integer value.
Returns the Vertex ID of the indexed morph of the specified bone node as integer.
Sets the Vertex ID of the indexed morph of the specified bone node to the given integer value.
Returns the Morph Vector of the indexed morph of the specified bone node as Point3 value
Sets the Morph Vector of the indexed morph of the specified bone node to the given Point3 value
Returns the Morph Vector in parent space of the indexed morph of the specified bone node as Point3 value
Sets the Morph Vector in parent space of the indexed morph of the specified bone node to the given Point3 value
Returns the Base Point of the indexed morph of the specified bone node as Point3 value
Sets the Base Point of the indexed morph of the specified bone node to the given Point3 value
Returns the owner node of the indexed vertex in the indexed morph of the specified bone node
Sets the owner of the indexed vertex in the indexed morph of the specified bone node to the given node.
Returns the falloff of the indexed morph of the specified bone node
Sets the falloff of the indexed morph of the specified bone node
Returns the Weigth of the indexed morph of the specified bone node
Returns the Enabled state of the indexed morph of the specified bone node
Sets the Enabled state of the indexed morph of the specified bone node to the given boolean value.