AbcImport/NurbsSurfaceHelper.h
#ifndef ABCIMPORT_NURBSSURFACEHELPER_H_
#define ABCIMPORT_NURBSSURFACEHELPER_H_
#include <maya/MObject.h>
#include <vector>
#include <Alembic/AbcGeom/INuPatch.h>
MObject createNurbs(
double iFrame, Alembic::AbcGeom::INuPatch & iNode,
MObject readNurbs(
double iFrame, Alembic::AbcGeom::INuPatch & iNode,
#endif // ABCIMPORT_NURBSSURFACEHELPER_H_